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MCPE-68972

Some sounds are incorrectly pitched

Some of the sounds are incorrectly pitched in the latest beta, mostly being blocks being placed and broken.

 

Grass block: higher pitched

Stone: higher pitched than it should be

Scaffolding: higher pitched than it should be

Planks: placing sound is fine, but breaking sound is higher pitched than usual

Ladders: placing and breaking is the same as breaking planks

Wool: placing and breaking are higher pitched

Glass: incorrectly pitched placing and breaking

Slime block: higher pitched than usual

Sand: placing and breaking is higher pitched

Anvil: placing sound is the same as the falling sound

Bone block: higher pitched

Netherrack: higher pitched

Honey block: seems to be higher pitched

 

I will update this as i test things out

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Comments 6

It seems that every block sound is high pitched for some reason. Even noteblock sounds.

I'm pretty sure one of the beta changelogs said that they made some sounds higher-pitched but I can't find it anymore.

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It was 1.16.0.57 when the sounds were changed, and it's in the changelog as intended.

MC-184101 is WAI so this must be reopened.

Kai Maldonado: there is Mojang comment on MC-184101 saying that the parity difference is intended.

FireLiz

(Unassigned)

350576

Confirmed

Windows

Windows 10

1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta

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