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MCPE-8560

Slime spawners do not function outside areas that spawn slimes naturally

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for locational spawn requirements to be overridden by the spawners when checking spawning conditions.

Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk, and is the only one of the three to spawn slimes.

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Comments 12

Duplicate of MCPE-8248. Because of same reasons spawners not spawn them on peaceful like spawn eggs. They works ok on Normal Difficulty setting.

@@unknown, I was not referring to the spawning of baby slimes (see MCPE-7996), rather, the issue of the spawner's failure to override location-related requirements.

Does this bug still appear in 0.12.1? If so please respond.

Confirmed to effect 0.12.1 on iPhone 6 Plus (iOS 9.0).

2 more comments

Comfirm on iPad 4
iOS 9.1. Affects version 0.13.0 and since 0.11.0 for my device.

may need to conduct further testing but appears to affect 0.15.10

I can't reproduce in 1.0.0 please comment if it still happens for you.

This is still an issue on the java edition. I don't know why it has not been fixed there yet.

Illidicia

(Unassigned)

Confirmed

Phone - iOS - iPhone 6 Plus

iOS 8.3

0.10.4, 0.11.0, 0.11.0 Beta 14, 0.11.1, 0.12.1, ..., 0.15.1, 0.15.2, 0.15.3, 0.15.7, 0.16.0

1.0.0

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