Happens on the very latest 1.19 preview version of iOS, but not in the latest version of the official 1.18 game. Chunks won’t load and game starts lagging on the preview. It hasn’t been fixed in the 1.19 preview.
You may enter older versions of Bedrock and find out. Compare the snow layers between 0.12, 1.17 and 1.18. This change has not yet confirmed to be intentional.
Or you can observe the snow layers closely in the videos.
Hi. This is not a duplicate of that issue as this issue focuses on parity and some inconsistency between the new touch controls. It is a feedback to improve the existing touch controls, not somewhat a bug regarding the Toggle features.
Also, there hasn’t been Toggle Sprint on all platforms for a long time, and since Toggle Sprint is only recently added for only the NEW Touch controls, this issue falls under a condition of being a parity issue - the issue is introduced after the Buzzy Bees update.
Hi. This post has not been updated for a long time. May I request ownership of this bug tracker?
This also happens for other mobs. When a sensor detects a mob, it does not send any signals to the shriekers. Neither do other types of vibrations do, which does not make sense.
The shriekers function as expected in Java. Please consider this to be a parity issue.
Affects 1.18.12
Affects 1.18.12. This also happens with the density of crimson and warped forests.
Affects 1.18.12
Still affects 1.18.12.
Still affects 1.18.12.01. Not sure if they would implement the skeleton strafing AI alongside this animation.
It deals 1 heart (2 hits for chickens) in MCPE
It does not affect any more but the chunks generated remains.
Try to use their view
It does
Incomplete
Comment after you tested bro
You try it then it's supposed to run away as in wiki
It supposed to attack it
How about you try it?
Yes