mojira.dev
MCPE-16209

Bow charging animation for strays and skeletons is missing

When a skeleton or a stray is attacking something, you cannot see the arrow in its bow animation.

Steps to reproduce:
1. Make a skeleton attack
2. You cannot see the arrow in the animation

Linked issues

MCPE-201922 Bows held by Skeletons don't show pulling animation. Resolved MCPE-188664 No animation of skeleton bow charging. Resolved MCPE-169034 skeleton has no bow charge animation Resolved MCPE-152881 skeleton not showing arrows Resolved MCPE-138454 Skeleton Do Not Show Arrow When It Shoot Resolved

Attachments

Comments 23

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Actually, as of 0.16.2, skeletons have no bow-charging animation at all. Their bows are static when in use.

Confirmed for 1.0.0 - Added screenshot for comparison:

[media]
13 more comments

Affects 1.19.2 and 1.19.10.24 preview

affects 1.20.41 Hotfix and 1.20.60.21 preview

affects 1.20.50, and 1.20.60.22 preview.

affects 1.20.60.23 preview

Also affects bogged

Renaming

(Unassigned)

54636 64308

Confirmed

Multiple

bow, entity-animation, skeleton, stray

1.19.80.22 Preview, 1.19.80.21 Preview, 1.19.50.22 Preview, 1.19.30.25 Preview, 1.19.30.22 Preview, ..., 1.20.50, 1.21.30.24 Preview, 1.21.22 Hotfix, 1.21.44 Hotfix, 1.21.51 Hotfix

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