mojira.dev
MCPE-16209

Bow charging animation for strays and skeletons is missing

When a skeleton or a stray is attacking something, you cannot see the arrow in its bow animation.

Steps to reproduce:
1. Make a skeleton attack
2. You cannot see the arrow in the animation

Linked issues

MCPE-39376 Skeletons don't show the reloading animation for their bows Resolved MCPE-44496 Skeletons don't have Bow pulling animation Resolved MCPE-47368 Skeleton don't have bow animation Resolved MCPE-51350 the archers animation is not seen Resolved MCPE-61035 Skeleton bow animation does not play Resolved

Attachments

Comments 23

This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!

Actually, as of 0.16.2, skeletons have no bow-charging animation at all. Their bows are static when in use.

Confirmed for 1.0.0 - Added screenshot for comparison:

[media]
13 more comments

Affects 1.19.2 and 1.19.10.24 preview

affects 1.20.41 Hotfix and 1.20.60.21 preview

affects 1.20.50, and 1.20.60.22 preview.

affects 1.20.60.23 preview

Also affects bogged

Renaming

(Unassigned)

54636 64308

Confirmed

Multiple

bow, entity-animation, skeleton, stray

1.19.80.22 Preview, 1.19.80.21 Preview, 1.19.50.22 Preview, 1.19.30.25 Preview, 1.19.30.22 Preview, ..., 1.20.50, 1.21.30.24 Preview, 1.21.22 Hotfix, 1.21.44 Hotfix, 1.21.51 Hotfix

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