What is the issue?
In the newest beta, Windows 10 got the new Render Dragon engine. With the new engine, more issues came. One of these issues is that newly-placed blocks sometimes fade in instead of instantly loading in. This mostly happens when you place blocks really fast.
How to reproduce
Simply place blocks really quickly and you will see them fade in instead of having being loaded in immediately.
Linked issues
is duplicated by 4
Attachments
Comments 14
it's because the block has just loaded in, not the texture of it, just like chunk loading, doesn't happen with the old engine though
NOTE: This only affects platforms with the Render Dragon engine such as Windows 10, Xbox One, and PS4.
The footage of me jump bridging should show you the bug in action