Kind of. It's fixed when you use the minecart experiment.
updated the description and the resourcepack to include all affected cat variants
It's just so funny how for some things Mojang reply with "care for resource packs"
I hear you! That's unfortunately going to break many existing resourcepacks, it needs to be carefully planned with many parties.
- Chi under my bug report for not mirrored mob limbs
But for other things they just do it without asking and knowing that it will break soooo many packs.
affects 1.17
The attached pack does the "x-ray" effect with models by not having elements in the middle of each face. Solid blocks do not support transparency/translucency via textures. There is no way to fix this issue without harming the freedom of block modeling, which is already very limited
Can confirm.
Seed: -4531006308683535508
Coordinates: /execute in minecraft:overworld run tp @s -493.64 -40.00 -183.47 -3019.97 4.41
I found the reason it's happening! Whenever an element collides with or touches the neighbouring block, the ambient occlusion effect is applied. I noticed this issue when my pointed dripstone model got dark whenever there was a block nearby. My model was different from vanilla only in size of the planes. Reducing the size fixed the issue.
P.S. I hope that instead of making the spore blossom model smaller, the issue with the AO will be properly fixed
Update: tested it more and the AO seems to behave way more random than I expected. So the reason above is probably not the only one
Seems to be fixed in 21w03a
I'm having the same or, at least, a similar issue. After I reload my 128x pack a few times, the game uses all the memory and crashes, destabilizing other software (discord stops working, sublime text closes by itself). I'm on 1.15.2
[media][media][media]Cannot confirm for a world created in this snapshot
Confirmed for 1.14 Pre-Release 5
You have "blocks" instead of "block" in the model's path to textures.
@violine1101 it's not fixed. They only changed the texture, the model is still upside down
@Oval It's not a duplicate of the issue you mentioned. It's not about a light source, it's about the ambient occlusion effect. It was working on 19w14b, but got corrupted on the first pre-release.
Maybe it relates to smooth lighting, but it's a completely different issue.
@ZeNico13
1) Sorry, I was busy and could not update this issue.
2) What do you need my pack for? The information provided is enough to reproduce the bug.
Can comfirm
@Neko it is! I have my taskbar on the left
UPD: I've just noticed, it only happens when the game is closed. If Minecraft is running and you run the launcher, it will always open in the center of the screen.
It worked perfectly fine in Java 10 in 18w43a. But the b snapshot broke it. When I switched to the built-in version of Java (which, I suppose, is Java 8), everything was fixed.
How is that a feature request? Editable slot highlight texture is an already existing feature, which simply doesn't work for when you drag an item over a slot instead of having just a cursor over it. This is clearly an oversight from the devs