mojira.dev

1LotS

Assigned

No issues.

Reported

MC-275888 Ender Dragon head doesn't render the eyes/glow layer Works As Intended MC-261715 Ocelot and some cat textures have unused pixels Community Consensus MC-256749 Fully transparent textures are missing from the texture atlas leading to errors in custom block models Duplicate MC-241981 Water springs can generate in ice spikes Duplicate MC-238097 Stony peaks biome displays snowfall with water splashing particles on the ground Duplicate MC-230603 Wolf ears and legs aren't mirrored Works As Intended MC-213833 Ambient Occlusion renders wrong on Spore Blossoms Duplicate MC-163560 Berry bushes no longer slow down the player Fixed MC-163399 Inner parts of Slimes no longer support transparency Duplicate MC-163394 Chests and minecarts no longer support transparency Duplicate MC-158511 Savanna village farms don't have composters Invalid MC-148762 Faces of the elements of block models go up to black if there are blocks next to them / Block lighting is applied incorrectly Community Consensus MC-148760 Lectern's ambient occlusion is broken for certain blockstates Confirmed MC-148033 Foxes' legs are incorrectly positioned Cannot Reproduce MC-147996 Foxes keep looking at a player from a far distance Works As Intended MC-147988 Ambient occlusion doesn't work properly underwater Duplicate MC-143585 Bell's UV/model elements are upside down Confirmed MC-143358 Villagers spawn with plains clothing independent of the biomes Duplicate MC-137602 Block models do not render using Java 10 (ConcurrentModificationException) Fixed MC-135766 Underwater plants generate in ruins even above water Duplicate

Comments

How is that a feature request? Editable slot highlight texture is an already existing feature, which simply doesn't work for when you drag an item over a slot instead of having just a cursor over it. This is clearly an oversight from the devs

Kind of. It's fixed when you use the minecart experiment.

updated the description and the resourcepack to include all affected cat variants

It's just so funny how for some things Mojang reply with "care for resource packs"

I hear you! That's unfortunately going to break many existing resourcepacks, it needs to be carefully planned with many parties. 

- Chi under my bug report for not mirrored mob limbs

But for other things they just do it without asking and knowing that it will break soooo many packs.

The attached pack does the "x-ray" effect with models by not having elements in the middle of each face. Solid blocks do not support transparency/translucency via textures. There is no way to fix this issue without harming the freedom of block modeling, which is already very limited

Can confirm.
Seed: -4531006308683535508
Coordinates: /execute in minecraft:overworld run tp @s -493.64 -40.00 -183.47 -3019.97 4.41

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I found the reason it's happening! Whenever an element collides with or touches the neighbouring block, the ambient occlusion effect is applied. I noticed this issue when my pointed dripstone model got dark whenever there was a block nearby. My model was different from vanilla only in size of the planes. Reducing the size fixed the issue.

P.S. I hope that instead of making the spore blossom model smaller, the issue with the AO will be properly fixed

Update: tested it more and the AO seems to behave way more random than I expected. So the reason above is probably not the only one

Seems to be fixed in 21w03a

I'm having the same or, at least, a similar issue. After I reload my 128x pack a few times, the game uses all the memory and crashes, destabilizing other software (discord stops working, sublime text closes by itself). I'm on 1.15.2

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Cannot confirm for a world created in this snapshot

Confirmed for 1.14 Pre-Release 5

You have "blocks" instead of "block" in the model's path to textures.

@violine1101 it's not fixed. They only changed the texture, the model is still upside down

@Oval It's not a duplicate of the issue you mentioned. It's not about a light source, it's about the ambient occlusion effect. It was working on 19w14b, but got corrupted on the first pre-release.

Maybe it relates to smooth lighting, but it's a completely different issue.

@ZeNico13
1) Sorry, I was busy and could not update this issue.
2) What do you need my pack for? The information provided is enough to reproduce the bug.

@Neko it is! I have my taskbar on the left
UPD: I've just noticed, it only happens when the game is closed. If Minecraft is running and you run the launcher, it will always open in the center of the screen.

It worked perfectly fine in Java 10 in 18w43a. But the b snapshot broke it. When I switched to the built-in version of Java (which, I suppose, is Java 8), everything was fixed.