mojira.dev

5ives

Assigned

No issues.

Reported

MC-1853 The nether portal sound sometimes continues after it is destroyed. Duplicate MC-1701 Flying through a Portal in Creative turns off "fly mode" on the other side Fixed MC-418 Particles don't show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass. Fixed MC-413 The armor bar sometimes obstructs the view of the very bottom of the map Works As Intended MC-400 The red lava overlay fades from level 32 downwards. Cannot Reproduce MC-391 Z-fighting at the bottom of glass panes/iron bars. Duplicate MC-303 "Your game mode has been changed" shows in log when it hasn't. Fixed MC-291 Screenshots are treated as links in the console. Invalid MC-283 Auto-pause does not work with interfaces (e.g. chest) open Works As Intended MC-272 Inventory remains pushed over once effect has worn off. Works As Intended MC-267 Potion effect status doesn't show If the inventory was open when it was cast upon the player. Works As Intended MC-229 The fullscreen/windowed mode toggle status is inconsistent when using hotkeys Fixed MC-218 Breaking a block touching an open trapdoor closes it. Fixed MC-195 Flowing water still drags the player while flying. Fixed

Comments

This is present in 12w50a.

No, this is still an issue. A re-open would be appreciated.

There shouldn't be any fog in liquid, in water it should be murky water.

This isn't a dupe, re-read this and MC-1854.

I happened in 1.3 for me...

Yes, my bug is that flying is inconsistent through portals and MC-348 is that MC crashes when trying to enter a Nether portal and when the world is loaded again you are stuck in the obsidian from the portal, savvy?

Hey, what, this is a different bug!

Edit: Thanks Do!

Still present in 1.4.3 (and 1.4.1 if that matters). EDIT: and 1.4.5 EDIT2: and 12w50a.

Items get stuck in half slabs too.

Edit: spelling and summarization

This doesn't always happen for me but I was able to reproduce it. Same behavior occurs whilst looking directly up and more frequently in water (up or down). This bug has been around since beta.

I believe Ender Dragons can still grief too but I stoped testing that a couple of updates ago as I was being desensitized for when I actually go fight it (I would say 'she' but that's not technically true) in survival.

Yes, thanks, updated. You're probably right too, never thought of that. Maybe the status should stay there but show 0:00 until re-opened.

That's fair enough bit we now have F3+P (disable auto+pause).

Sorry, won't happen again! It doesn't look like I can delete it. I have other bugs to report, would it be appropriate to turn this one into a different bug report?