mojira.dev

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MC-304138 Mobs don't spawn if the server restarts with the `spawn_mobs` game rule set to false and then changed back to true Confirmed MC-295395 Entities interact differently with nether portals Fixed MCPE-187445 Commands and Scripts are unable to place shulker boxes in different facing directions Community Consensus MC-260726 Green item frame map marker is not removed in some cases Duplicate MC-170220 Water Is not rendered correctly behind Invisible entities while in spectator mode Duplicate MC-151104 Unable to Scroll and Highlight in chat/command blocks at the same time Duplicate MC-147845 resources.zip in world folder makes game crash when clicking resource packs button Fixed MC-123872 Unable to use Anvils Invalid MC-123712 As of snapshot 17w49b, the 'gameLoopFunction' gamerule is missing Works As Intended MC-123093 Structure Blocks don't Save Structures Duplicate

Comments

Heres a video showing what happens:

[media: 2025-11-15 17-27-05.mp4]

Thanks for the clarification on the issue. MC-101556 wasn’t mentioned anywhere in the 25w04a or later snapshot changelogs as being fixed so i wasn’t sure if it was intended or not.

Can confirm for 23w07a and all 1.19.4 Pre Releases so far (1, 2, and 3)

Can confirm for 1.15.X and all 1.16 snapshots and pre-releases as of 1.16-Pre5

That did fix it but ive had it work fine in older versions before with the pack.png file included like in 1.12.X and 1.13.X

Ive added the crash report

still happens in 18w03a and 18w03b

ok then it's a valid bug was just double checking

Is this a new world or a world you had for a long time? being from alpha or beta. if so it's because the world save format change in beta and again in release meaning they wont fix it

so your saying by the full releases this shouldn't happen. or is this only happen for me?

ok I added the file i think thats the right one. also I found that this only happens in worlds updated from 17w50a but if you create a new world its fine

ok how do i use this "minecraft:tick" with functions then to replace the gamerule?

ok thanks is the "minecraft:tick" placed in a advancement trigger? just to make sure im understanding it right

There are only 2 tags right now #planks and #wool but you can make custom ones for the doors and buttons

Change the pack_format to 4 from 1 and do /gamerule gameLoopFunction teleport as you don't have the teleport file in a folder call "custom" if you want it to be like how you have it make the files lad out like "data/custom/functions/custom/teleport"

This is how it's is in 1.13 if you hold down Shift then the chest will not connect, place a block behind or next to where you want to place it then click on the block instead of the chest on the bottom.

No in 1.12.2 and below you can place buttons and levers on top of hoppers

Confirmed for 17w47a, 17w47b, 17w48a

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