mojira.dev

Bob Joe

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Assigned

No issues.

Reported

MCPE-84801 When you go up to a piglin, the open button appears on the bottom. Duplicate MCPE-16641 Pistons facing up wont get powered when the block on its face is powered by a repeater Works As Intended MCPE-16640 Observer wont detect certain things Duplicate MC-106580 Hopper Timing System Broken Duplicate MC-87664 Blocks Render Incorrectly Duplicate MC-80621 Items thrown out of a players inventory start at Age 4800 instead of Age 0 Works As Intended MC-62301 Not all blocks are rendered Duplicate MC-60341 Spawners spawn mobs in blocks Duplicate MC-60340 Blocks with invalid data values vanish Works As Intended MC-58688 Mobs spawn then despawn on peaceful Duplicate MC-58009 Crash when loading chests Duplicate MC-56989 Repeaters Facing the wrong way Duplicate MC-55471 Spawners Missing Texture Cannot Reproduce MC-19454 Maps not zooming out Duplicate MC-15188 Maps will not zoom out Duplicate MC-9300 Can't move blocks in GUI screens using mouse or shift-click Duplicate MC-8058 Mine-cart forcefield Duplicate

Comments

This happened to me, similar scenario. AMD R5 230 graphics card. Cannot reproduce on a Nvidia Titan X; even on the same world.
Leads me to believe that this is a graphics card issue.

I did a lot of tests. Some with and some with VBOs. The result is the same. It seems that after even more testing, switching from VBOs to no VBOs or vice-versa fixes the issue. Doesn't matter which way.

This is a different issue, I have VBOs on and it happens on all render distances.

Well if it is intended shouldn't we expect similar behavior when the item is dropped by a creative player when their inventory is closed?

Can confirm for 1.8.5 on Mac OS 10.8.5

Please fix before 1.8 release! Lucas Mayrhofer did find the problem!

You can't put a level 0 into the command. It won't let you, and it was not like this until the 1.8 snapshots.

Setting doMobSpawning to false stops all natural mob spawning, not everyone wants that.

Confirmed for 14w25b

A simple fix is to make mob_spawner 2 and mob_spawner 0 have the same texture
It is like this in 1.7.9

I updated, and it fixed 50% of natural and 0% of custom spawners. The rest are still bugged.

Will redownload jar and see if spawner is still glitched

Screenshot and crash report

No resource pack installed,
/give @p mob_spawner gives glitched texture
I can upload a screenshot later today.