mojira.dev

Clemente Schmidt

Assigned

No issues.

Reported

MC-239627 Grass color in Lush Caves doesn't match Moss color Duplicate MC-239397 Lava pockets generate in icebergs Fixed MC-230100 Cactus isn't mined faster with a hoe despite being vegetation Duplicate MC-226450 Lightning bolt creates fire when striking a lightning rod Duplicate MC-226445 Glow Ink Sacs can be used in signs with no text Won't Fix MC-224393 New Noise Carvers create tight, unreachable spots. Invalid MC-216773 Some chunks not getting carved by cave carvers / chunks filled with stone or deepslate Duplicate MC-216769 Lava lakes generating normal stone under y=0 Duplicate MC-216768 Noise Caves carving through lava lakes Duplicate MC-216752 Lapis Lazuli stone ore generating when under y=-7 Duplicate

Comments

This issue cannot be resolved as “Work as intended” as it is a parity issue. The foliage is the right color on bedrock edition, so why would it be intended to be the wrong color on java? You can also take it as an oversight because the current foliage color is the same as the default foliage color for a biome. The devs never gave it a temperature.

Can confirm in 1.18 Prerelease 5

Solution is as simple as giving the biome an appropriate position on the foliage and grass colormap. Colormap position is currently default (the same as in oceans and dripstone caves)

This is not a bug, it is a feature. It is the same as with snowballs or eggs, they cause knockback and "hurt" the mob but deal 0 damage.

ayo That is just normal terrain generation.

This is temporary, it has already been said that new terrain will generate under the old world.

@Tokes Yes the old carves make caves with no connection to others, but those are a lot bigger than just an 1x2 air gap in the middle of nowhere.

Other ores generate also generate as stone when they are right next to or in tuff blobs.

Im pretty sure this is temporary intended behaviour. All noise caves generating above y=30 are flooded, this causes that unnatural stone ceiling you saw. It is to stop the water from the y=30 and above noise caves from flooding the ones below.

This is intended behaviour. If you look for the official Nether Update artwork Alex is in a soulsand valley and there are crimson roots next to her.