mojira.dev

D Morrison

Assigned

No issues.

Reported

MC-75168 Map Markers invisible/z-fighting Duplicate MC-29489 Can't grow 2x2 Spruce Fixed MC-29483 2x2 Spruce use Oak Leaves Fixed MC-8679 Sound Thread causing major lag Duplicate

Comments

Just fired up the new snapshot, haven't been able to replicate the issue in it.

Nice work Jeb!

@Lee Just tested in 1.9.3-pre3 and ocelots still despawn.

Still present in 15w31c.

Still present in 1.8.2-pre6.

Seems to be fixed now. As soon as you touch the ground your wolves should teleport to you. If you're running a separate server be sure to update it as well, it seems to matter.

The most exciting part for me is that wolves now properly teleport to you when you're on horseback. It's time to go hunting!

Still present in 1.8.1.

SR - I don't know if it's hard to fix or not, but given it's not a "showstopper" bug my guess is that it's hard to prioritize fixing this particular bug over something else.

This bug did actually get an assignee though, which is a good sign. Plus, I'll be sure to keep updating the affected version until it finally makes it's way to the top of the pile!

I couldn't replicate this. Any more details about how you made this happen?

I can't replicate freezing. I can get chickens to swim painfully slowly, but they definitely swim.

Still present in 1.8.1-pre2

I haven't been able to replicate in 14w28b either.

Possibly fixed!

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Still present in 14w28a.

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I can replicate this, but not reliably. I haven't been able to nail down the specific circumstances that cause it beyond "punch grass".

I submitted the crash report from the game, the short summary looks like this:

---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!

Time: 03/07/14 11:57 AM
Description: Unexpected error

java.lang.IllegalArgumentException: Cannot get property azh{name=variant, clazz=class aqs, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]} as it does not exist!
	at ayx.b(SourceFile:120)
	at aqq.a(SourceFile:280)
	at bnw.c(SourceFile:154)
	at bnw.b(SourceFile:71)
	at bnw.a(SourceFile:48)
	at bnm.a(SourceFile:203)
	at cdn.b(SourceFile:993)
	at bmi.ap(SourceFile:886)
	at bmi.a(SourceFile:303)
	at net.minecraft.client.main.Main.main(SourceFile:120)

Still present in 14w28b. 😞

The mistake I made was using /tp instead of running. I don't know why they persist longer if you teleport out.


Can't seem to replicate in 14w28b! Can anyone else still replicate?


Still present in 14w28a.

Wolves an ocelots seem to hang on a little bit longer than before (could just be my imagination) but they still despawn.


Still present in 14w27b.

With the introduction of bunnies, the old seed/co-ordinate set has been outdated again.

Seed: 305903275254912669
Coordinates: 3062 78 2992

I get this with the default resource pack.

I created a new world and teleported around a dozen or so times, I couldn't get this to happen. F3+A (which I didn't know about before, so thanks for that!) seems to work just fine for me.

I got plenty of hills when I created a world that was all Extreme Hills.

I couldn't replicate this. Any more details?

Couldn't get this to happen on a new world that was 100% swamp. What seed & coordinates were you using?