The most devastating part of this bug, to me, is the fact that I can not repair the world if it becomes corrupted. It’s always one bug or others. Currently, there’s a bug that resets entire strips of chunks in your world, going from north to south. Any builds there are permanently demolished. Hopefully you notice in time to restore from a backup, and don’t lose much progress. But if you can’t download the world, you can’t manually repair the world. So backups and lost progress are your only remaining options. Obviously, for some of us, this would be a lot of lost time.
Not to mention, I can’t save my world and then restart my realm.
Anyway, I thought I’d be commenting today adding that Windows 10 is still affected by this bug. I’ve tried every single other device I own. All of my ipods, iPhones, iPads, and Xboxes, all with tons of storage. But I tried it for the first time on Windows 10 edition and I was actually able to download my world, finally.
This bug obviously still needs attention. But maybe some of you that haven’t tried this yet can give it a shot as a last ditch effort. Maybe some of you can let us know how it works out for you.
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Just tested it on my iPod, which has no saved worlds on it. Absolutely 0 GB of saves. The storage capacity is 32 GB with 19 GB available. And I still get the message that I’m almost out of data storage space. Bedrock 1.14.2 on iOS 13.3.
I’m probably beating a dead horse, but it seems to have nothing to do with how much storage Minecraft is actually using. It’s just a dead-bang error.
Pics of ever-unchanging error message, dead empty Minecraft storage folder, and iPod’s ample storage capacity.
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Right you are, James. Hadn’t seen that one yet. I gave it an upvote and a watch.
Wow, almost 2 years. They grow up so fast.
This issue is still present in 1.14.2. We’re coming up on the 1-year anniversary of this bug.
Affects 1.13.2 as well. I play exclusively on iPhone. I haven’t been able to download a backup for a long time, but I have 83 GB of free space on my device.
I don’t believe Mojang has a nefarious agenda. I think the bug just isn’t big enough to get much attention, despite the inconvenience to those of us affected by it. Maybe we just need more upvotes.
[media][media][media]Drowned converted from Zombies don’t drop Gold Ingots, Nautilus Shells, Tridents, or even Rotten Flesh on iOS.
I verified this in survival (with a zombie spawner) and in creative.
In creative mode, I spawned 576 zombies into a water column and converted them to drowned. Then I used instant healing potions to kill them and they dropped 0 items upon death.
Using a Looting III sword makes no difference. They still drop 0 items.
Same. I'm on MCPE 0.16.2 and villagers won't grow up. Adult villagers appear to attempt to breed with baby villagers, but no more baby villagers are produced. The babies begin farming immediately upon spawning. I'm on an iPhone 7+ 256gb with iOS 10.1.
All of my village populations are nearly completely depleted.
A change log note for today’s 1.14.60 update:
“Fixed an issue that showed a false prompt that a device was out of storage space (MCPE-32501)“
Can anybody confirm?