mojira.dev

David m

Assigned

No issues.

Reported

No issues.

Comments

That's because cause of the entity (ghastly moving) while your sneaking if an entity is mkvin it does not stop you from falling ov the edge especially if solid, it's also because the happy ghost update is fairly new and is still getting worked on, hope this helps.

black_shulker_box.png with brown’s texture

red_shulker_box.png with blue’s texture

won't change how the actual block appears in-world because the game ignores those textures for in-world rendering and uses entity-based rendering instead (shulker_box is technically a block entity with special renderer code).

Hello, this seems to be a suggestion that you want added to minecraft not a bug or problem for more info about mojira view the homepage and how to write a bug report, thank you.

Hello my name is David I usually help Mojira -look below-

If you're having trouble with setblock not working in a scheduled function, it's likely because of how the schedule command works. When you schedule a function, it runs later without any entity context, and in some cases, the chunk where the setblock should happen might not be loaded.

Here’s how to fix it:

1. Make sure the chunk is loaded — you can use forceload add x z to keep the area loaded.

2. Avoid relying on @s or any entity context — scheduled functions don’t have one unless you explicitly set it with execute.

3. If you're trying to run it from an entity (like a player or mob), use:

execute as @p at @s run schedule function yourpack:yourfunc 10t

4. You can add a debug message like say ran! in the scheduled function to confirm it’s executing.

Answer(solution)

Hello my name is David and I usually help in Mojira. The parrot is not dancing because it does not here the music which mean that no solid blocks (including glass) separate the parot from the jukebox, try removing the glass, hope that helps.