mojira.dev

Dee23Gaming

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Reported

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MCPE-175974 Game Freezes Randomly Duplicate MCPE-175117 Lag spikes out the wazoo Invalid MCPE-167762 Entering A World Randomly Wipes Inventory And Takes Me Back To Spawn Duplicate MCPE-167417 Item Tooltips Obstruct My View For A Few Seconds Duplicate MCPE-164829 Tapping craft output consumes everything in the gid Duplicate MCPE-162768 Lightning causes major frame drops Incomplete MCPE-159053 Going through Nether portal takes long Incomplete MCPE-158331 Armor doesn't protect player Incomplete MC-252610 Minecraft is literally unplayable (OpenJDK Platform Binary issue) Invalid MCPE-156045 Consistent Lag Spike Community Consensus

Comments

I'm seeing this problem on Window 11 too now. The only workaround is to make your own skin pack, and use that instead.

Beta 1.21.30.21 did not fix this bug. I'm still getting frequent lag spikes and frame drops.

Turning off fancy graphics doesn't work for most people. Even with all settings turned down to potato mode, the game behaves exactly the same, and has been getting worse ever since the bug was first detected. It started off as annoying lag spikes, and has turned into a choppy, lag spikey, unplayable mess.

Affects 1.21.20.21 Preview.

I literally mentioned what causes the lag spikes. It just so happens to be all the above-mentioned cases. I forgot to mention that chunk loading also causes massive spikes, even on just 8 chunk render distance. Keep in mind that I have a medium to high end device, so no excuses, and stop marking my bugs as "invalid". I have a well-rounded background on computers. I'm 24 years old, not 9, okay? Something is causing frame freezes, and there's a lot of neglected optimization work that needs to be done. I can't imagine the pain that lower end devices have to face. Do you even know when was the last I saw a changelog where you guys actually tried optimizing the game? None. Just "fixed several crashes" under the "crash fixes and optimization" section.

Here's a guaranteed workaround:

 

If you load, and you see your inventory is wiped, then press Alt+F4 to exit and prevent the world auto saving. On Android, quickly delete the Minecraft task. Whatever you do, do not press "save and exit". I don't know how you would kill the Minecraft instance on Xbox or PlayStation though...

I selected Android 12, but it looks like even the webpage has bugs.

This bug report involves every Bedrock platform, and there is no media to attatch. It's exactly what I said - if I select a tool/weapon with many enchantments, then the hotbar tooltip blocks my view for about 4-5 seconds.

Affects 1.19

Will affect 1.20

Will affect 1.21

Will affect 1.22

Will affect 1.23

etc.

etc.

Here is a link to my video footage https://1drv.ms/u/s!AgudSNvLq1wMhkBabJ-1BWATN6JD The video is a bit stuttery sometimes, but you'll se a very big frame drop when I summon a lightning bolt.

 

Which program do you use to view this data? I suspect my world has hanging data about dead entities

Affects 1.19.2 Hotfix and 1.19.20.20 Beta/Preview

I also have this issue with RenderDragon. The old HAL renderer was way better. I used to play with 16 chunks lagless on Android, now the game is choppy even with 5 chunk render distance

This seems to only affect Jungle leaves for me with fancy graphics turned off

Arisa, it is NOT a duplicate. Read properly. He is referring to frame lag, not block and sound lag

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