mojira.dev

Djfe

Assigned

No issues.

Reported

MC-115377 Anamorph buggy Duplicate MC-85437 block breaking sound replays (opening inventory) Duplicate MC-36953 slabs placed against upside-down slabs aren't upside-down Duplicate MC-13232 Anvil Bug, Server renames items while using other languages than English Duplicate

Comments

I think normal blocks look rather fine
at least in comparison to entity names and ender chests (I added a screenshot from the hypixel server above)
(maybe there is further stuff, but I'm unwilling to test this further since it hurts a bit to look at this for too long)

yeah the people in the video's comments just told me the same: it's another bug and also that the video's bug was already fixed (but in a later version than the one used in the video) so just ignore the video I posted it's only related in the aspect you just mentioned
that there are unneccessary float casts that should be removed (but might be caused by the compiler and are better visible in MCP translated minecraft code)

A video demonstrating the "fix" for this bug, which shows the laggy and not laggy rendering in comparison
https://www.youtube.com/watch?v=KGPwPC7u03w

ups, I'm sorry for not comparing the dates/file names.

maybe the remaining bug reports that are describing behaviour caused by this issue should be closed as well (all bugs in section 5, for example MC-10)

@CubeTheThird seems like you don't know how pistons interact with slime blocks ^^

it won't move the obsidian, but it also won't get stuck on it
like on furnaces, chests, etc.

but the armor stand should have been moved to the left

-> the picture shows the piston after it has been moved already -> the armor stand is suddenly inside of the slime block

Thank you for fixing it!

I wonder whether he found the reason for the buffer overflow.

anyways now the only thing preventing Panda's mushroom cows from being happy in his farm is:
MC-50367

tl;dr is the issue presented above only about jukebox or was only the initial thread about jukeboxes and this applies to a lot more sounds? (like block breaking in this case)

and I'm sorry that I probably opened another thread for this but I wasn't able to find the thread you marked as a duplicate through the search :/

still in the game 15w32c

still in the game (1.8.7)

Are you trying to make flying skulls or what?

I don't think player sinking is related to mobs sinking at all.
player sinking is probably caused by client/server-lag

if my internet connection is too slow I can also sink through the floor, because the client hasn't fully loaded all chunks.
the Server still sinks that I'm on top though.

@karst van galen last
that is just a visual glitch because of the huge amount of entities that push each other

this issue is more about mobs/etc. walking in the ground for a longer amount of time, I think

pls correct me if I'm wrong

at least I think that both issues have different causes

I'm not sure if this is related to the multiplayer bug where someone is in the floor/up in the air.

Actually I have only seen it happening on the hypixel server (quakecraft) where the client showed people flying several blocks in the air or where in the ground.
You would need to aim for the ground to hit them although it looked like they are flying. (might be - but I hope not - mod related, but I'm only using optifine)

Hopefully this gets fixed soon.

@Christopher I think it's funny, that this is bug no. 119 -> one of the oldest bugs in mc.
(we are far in the thousands of bug reports already)
At least one of the oldest that isn't fixed, yet.

OK might be fixed now but I would still want one of the Mojang developers to confirm this because I haven't found anything about it in the changelogs.
(I looked them through today, might be that I skipped it accidently though)

Thx for linking to the reddit comments Stefan Mereuta 😉
Wasn't able to reply until now...

To quote the important part:
"Yes. LC is the lowest chunk section generated, and we never remove sections/chunks/regions. It goes up not down. That things use this instead of lowest empty chunk is a different matter entirely and that should be considered the bug here, which will be fixed."

@[Mod] Kumasasa Pls don't prejudge this issue. It hasn't been fixed, yet. (as far as I know)
Just because the value isn't directly visible anymore that doesn't mean the issue is fixed (the lc-value is likely to be used in the background still)
Code Raider already said it above: this makes it even harder to explain

pls wait for a response from a Mojang developer before closing this issue.
Dinnerbone said that he wanted to take a look at this if there is time.