mojira.dev

Dr. Boring

Assigned

No issues.

Reported

MC-92945 Weird stitching around blocks with mimpap on Duplicate MC-92655 Odd graphics in 15w46a Duplicate MC-89975 Elytra stationary while sneaking Fixed MC-72085 Placing wool freezes game on single player Invalid MC-61671 Australian English errors Duplicate MC-58963 Item Frames/paintings not placeble/pop off when above fences Duplicate MC-55145 Pumpkin top textures don't rotate depending on direction Fixed MC-53473 Customized world settings Biome sliders change when you re-customize the world Duplicate MC-52462 Wolves teleport into blocks Duplicate MC-52457 Leads don't drop from dead mobs Duplicate MC-51789 Floating while on top of donkey Duplicate MC-48813 Mobs spawn on barriers Works As Intended MC-47923 Older world replaces blocks that were placed in certain coordinates Duplicate MC-46912 Shift + F5 changes hand direction Duplicate MC-46753 allitem frames bounce 1 block in front and drop Duplicate MC-46099 Villagers won't replant potatoes and carrots Duplicate MC-45261 Sneaking while teleporting changes player position to face -Z Fixed MC-45110 New skin system resets after switchin from overworld/nether/end Duplicate MC-44851 Wither cant be killed with /kill while invulnerable Fixed MC-44705 Blacksmith shops not generating corectly Duplicate

Comments

can confirm for 1.9.3-pre2. It also appears to disable Elytra and freezes armor stats.

Can confirm. I've had to quit multiple times after death as well.

The sounds are not available yet, confirmed by Jeb on twitter: "Pushed the shields to master, they will be included in the next snapshot. Also work in progress, no sfx or fun feedback at the moment"

Can confirm for 15w31c.

Just stopped using all resource packs... one of them must have been screwing up the textures.

Okay... it appears to be happening when I am using resoure packs. With custom models I made.

I thought they were ruins until they were seen all over the mesa. Weird.

It seems to be the name. I was testing it with some heads and destroyed one in survival to see if it gives back a custom headand it worked. but instead, it was named "Head". I put it on, and it actually worked!

It started when they added the capabilities of choosing what variants choose which models they can choose. All the fix needs is to translate these subtypes into the JSON file so the game can render them correctly.

Tamed creatures in 14w11b haven't updated to use UUIDs yet. I would consider that a bug.

It appears the problem has to do with the rendering of the model. It somehow got corrupted. This also happened to effect the hitbox )F3 + B doesn't display hitbox when there should be one there)

I have the same problem in 14w11b

Also affecting 14w10c

This bug is annoying me so much. I sometimes have to teleport items to me on my server. Very annoying and feels like cheating.

This has effected the game since sounds.json was added. Would really like a fix.

Same. very bad for survival. On my server, we can't.

This is intended to stop people attacking mobs from destroying surrounding blocks. Same thing goes for fishing rods (not sure if that is intended, but it probably is.)

Key words: villagers not replanting carrots and potatoes

As a quick bit of info to add on, it is if your mouse is COMPLETELY still. Moving it does not cause a problem.

No, unless they are supposed to... but that would require a lot more metadata slots... and I don't think they would really infest polished granite subtypes.