I just noticed MC-300047 was posted slightly earlier, which means this report is probably going to be considered the same as that one, but it might also be related instead as it talks about a different menu.
Images of an inventory at GUI scale 13
[media][media]Added
The game never inlines armour trim materials and patterns by itself. It always uses a reference to an armour trim in the dynamic registry. For example, combining the Dune Smithing Template with Redstone in a smithing table yields the following:
{
material: "minecraft:redstone",
pattern: "minecraft:dune"
}
See the images as well. The command used to retrieve the result was /data get entity @s SelectedItem.tag.Trim
while holding the item.
MC-165773 only talks about execute though, this is about all commands, so I don't see how/why this is a duplicate?
This does not seem to be the case for scoreboard players
.
Yes, I added the crash report with the resource pack disabled.
Just tested it on a piglin, and it indeed appears it also affects the "Oh Shiny" advancement. Maybe I should change the name and description a bit to make it a bit more general?
They don't show up in the chat for auto-completion. (I updated the description as well)
An example:
[media]Storing something
[media]
When rejoining the world
This also affects the
[media]summon
command.