mojira.dev

ErrorCraft

Assigned

No issues.

Reported

MC-300066 The Ender Dragon Spawn Egg has the "Disabled in Peaceful" note despite being able to spawn in Peaceful mode Fixed MC-300057 Monsters still spawn for a tick when spawning them with a Spawn Egg in Peaceful Fixed MC-300049 The debug text is rendered on top of the debug options Fixed MC-276979 Lock field on containers and minecraft:lock data component do not get datafixed correctly when a \ is present Fixed MC-276953 Boats don't have a loot table for destroying them Duplicate MC-272037 The minecraft:damage_item entity effect may break an Elytra Works As Intended MC-270465 Bundle shows incorrect occupancy for stack sizes that are not factors of 64 Won't Fix MC-269401 The minecraft:set_written_book_pages item modifier is inconsistent with minecraft:set_name and minecraft:set_lore Fixed MC-268864 An item modifier with a duplicate item stack component prevents the entire data pack from (re)loading, rather than ignoring that one specific item modifier Fixed MC-268781 Can't dispense wolf armor on wolves Works As Intended MC-267154 Using an Eye of Ender plays the minecraft:entity.ender_eye.launch sound event twice Fixed MC-266890 The minecraft:grass item does not get upgraded to minecraft:short_grass Fixed MC-266724 scoreboard players reset <targets> <objective> no longer works Fixed MC-265702 Text components in commands accept malformed JSON Fixed MC-264149 Armour trims can be inlined on item stacks Works As Intended MC-224390 worldborder set and add have a maximum of 59999968 rather than 60000000 Works As Intended MC-205424 Filling a bucket from a cauldron doesn't trigger minecraft:filled_bucket Confirmed MC-203673 Candles are incorrectly translated to English (United Kingdom) Invalid MC-203664 Player arm can clip inside the head when holding the spyglass Duplicate MC-203648 The armour stand model floats above its base Fixed

Comments

This also affects the summon command.

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I just noticed MC-300047 was posted slightly earlier, which means this report is probably going to be considered the same as that one, but it might also be related instead as it talks about a different menu.

Images of an inventory at GUI scale 13

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The game never inlines armour trim materials and patterns by itself. It always uses a reference to an armour trim in the dynamic registry. For example, combining the Dune Smithing Template with Redstone in a smithing table yields the following:

{
	material: "minecraft:redstone",
	pattern: "minecraft:dune"
}

See the images as well. The command used to retrieve the result was /data get entity @s SelectedItem.tag.Trim while holding the item.

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MC-165773 only talks about execute though, this is about all commands, so I don't see how/why this is a duplicate?

This does not seem to be the case for scoreboard players.

Yes, I added the crash report with the resource pack disabled.

Just tested it on a piglin, and it indeed appears it also affects the "Oh Shiny" advancement. Maybe I should change the name and description a bit to make it a bit more general?

They don't show up in the chat for auto-completion. (I updated the description as well)

 

An example:

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Storing something

 

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When rejoining the world