mojira.dev

EyeBlox

Assigned

No issues.

Reported

MC-280169 Chicken wings flapping disconnects them from the body Duplicate MCPE-190224 Additional spacing after item names Duplicate MC-278383 Fence gates are rotated in the opposite direction to fences in first person Confirmed MC-278179 Villagers holding shields wrong Invalid MC-276234 Bee Nest/Beehive honey level inside Inventory is hardcoded Duplicate MCPE-180856 Height limit text is spammed 10 times when trying to place blocks on the nether roof Duplicate MC-269410 Slabs, Cakes, Trapdoors, Mob heads and Heavy cores mimic the blocks below when walking on them Duplicate MC-269399 Breeze Rods are held differently in third person compared to Blaze Rods Duplicate MC-269395 Brushes and Maces held in third person are huge compared to other items Invalid MC-269150 Hopper is labeled as "Item Hopper" in its container and is inconsistent with other containers Duplicate MCPE-179044 Walls, Buttons, Mob Skulls and Heavy Core dropped as an item aren't centered when spinning Confirmed MCPE-179043 Sponges and Wet Sponges use the old sounds and don't match Java Edition Duplicate MC-268493 accidental bug report (pls delete if possible) Duplicate MC-268492 Breezes use a different "wind charge bursts" subtitle string compared to Players Confirmed MC-268491 Wind charges don't load transparent blocks such as Ice and Water Duplicate MCPE-178043 Ender Dragon is misspelled as Enderdragon in The End achievement Duplicate MCPE-178041 Magma Blocks, Enchantment Tables and other light-emitting blocks don't cast shadow in item form (unlike Java Edition) Duplicate MCPE-178040 Composter item casts lighting on the wrong side compared to other items Confirmed MC-267120 Particles still don't render underwater, behind water or behind other transparent blocks Duplicate MC-266919 Copper Doors and Trapdoors don't have the #door/#trapdoor tags Duplicate

Comments

there might be more items i'm missing, i will update this when I'm actually in the latest preview (as of writing this).

There might be a chance that my resource pack is the reason the shields are held this way.. i'll test tomorrow

do you have the Programmer Art resource pack enabled?

I tried replicating the bug, and noticed that you don't need to hold Ctrl at all

so what ur saying is that people shouldn't spam "Can confirm in [version]" because it's the oldest issue that wasn't resolved. But the reason people "spam" it is so that Mojang will see it and fix it. Believe it or not, this is how i found this issue in the first place. Telling people to not spam it will make it less likely to be fixed any time soon

i agree with the user below me

Can confirm. The glint is only visible in third person, item frames or dropped on the ground

Also it seems that the cause of this bug is because Mojang removed some unused shaders like blend or position_color_tex... however, some of these unused shaders also include glint_direct and armor_glint

i assume glint_direct was used for rendering in-game items and first person

can we have access to the status effect screen on pc?

it's only on mobile devices and to activate it u need to tap it. But on a PC with no touch screen, it's impossible to access it.. unless there's a key bind idk of.

Edit: my bad, i didn't know the key bind to show the status effect screen was called "Show Notifications/Status Effects.. oops

Can confirm in 24w14a

Can confirm in 24w11a

Mob heads are barely visible in first person

that happens because ur device registers ur touches so when u record these appear on the screen

otherwise idk how to replicate

I know I should probably make a new bug report, but I think I should mention that Sponges also use a different particle when sucking water.

what i expected is that the Breeze would use the same subtitle string as the player, so it doesn't appear twice

can confirm, however 24w06a is also affected

Can confirm in 24w05b.

Can confirm in 1.20.3 Release Candidate 1
also affects waterlogged barriers

The bug was fixed in 20w22a, but ig the fix was reverted somewhere between 20w22a and the current update

Can confirm in 1.20.3 Pre-Release 2

Can confirm in 1.20.3 Pre-release 1 (also affects Copper Trapdoors)