I think 4 pixels is a bit too narrow for this font. Here's my version (capital – small):
[media]
I partly confirm for 18w16a. World generation doesn't make grass blocks snowy, weather does.
Observed in 18w16a.
I've seen grass spread under nine meters of water (with no lighting bug either).
Issue still present in 1.10.2.
Confirmed for 1.9.2.
On closer inspection, wooden logs, wooden planks, signs, fences, chests, workbenches and doors all display "Block broken" while breaking instead of "Block breaking".
Zombie is breaking down a door ("Block broken").
If I may suggest a community fix (for 1.8.X)?
Items are also shaded the same way regardless of the direction the item frame is facing (north/south or east/west).
Confirmed in 1.8.8 and 15w43c.
I confirm. (1.8)
This has happened to me a few times, chiefly after minimizing Minecraft for a long time, with relatively heavy memory usage. Only relaunching the game fixed it.
Confirmed for 18w50a.
Currently, the extra arrows are fired at
yaw: φ±10°, pitch: θ;
whereas the expected direction would be something like
yaw: φ±arctan(tan(10°)/cos(θ)), pitch: arctan(sin(θ) · cos(10°) / sqrt(sin²(10°)+cos²(10°) · cos²(θ)))
(where the actual angle of the shot is yaw: φ, pitch: θ). There doesn't seem to be a simpler form.