mojira.dev

Icarus with Parachute

Assigned

No issues.

Reported

MC-163110 Some blocks are lit inconsistently in the inventory Fixed MC-142469 Cocoa Beans named Cocoa Fixed MC-128756 Lava appears black when swum in Duplicate MC-128353 Kelp Base and Tall Sea Grass can't be picked Duplicate MC-126827 Phantoms despawn near walls (invalid) Invalid MC-125130 Selector auto-completion tooltips mixed up Fixed MC-91465 Item Frame contents are shaded with no respect to orientation Duplicate MC-66670 Beacon beam "aura" renders behind certain tile entities Duplicate MC-51984 Picking blocks in Creative replaces enchanted tools in hand Fixed MC-36948 Other kinds of mobs don't render through Charged Creeper "armor"/outer slime layer/enderman neck Duplicate MC-12276 Placing a boat right beside the coast and using it once makes it unresponsive to anything but water or gravity Duplicate MC-12273 Slow destruction of blocks in Creative Duplicate

Comments

Confirmed for 18w50a.

Currently, the extra arrows are fired at
yaw: φ±10°, pitch: θ;
whereas the expected direction would be something like
yaw: φ±arctan(tan(10°)/cos(θ)), pitch: arctan(sin(θ) · cos(10°) / sqrt(sin²(10°)+cos²(10°) · cos²(θ)))
(where the actual angle of the shot is yaw: φ, pitch: θ). There doesn't seem to be a simpler form.

I think 4 pixels is a bit too narrow for this font. Here's my version (capital – small):

[media]

 

I partly confirm for 18w16a. World generation doesn't make grass blocks snowy, weather does.

I've seen grass spread under nine meters of water (with no lighting bug either).

Issue still present in 1.10.2.

On closer inspection, wooden logs, wooden planks, signs, fences, chests, workbenches and doors all display "Block broken" while breaking instead of "Block breaking".

Zombie is breaking down a door ("Block broken").

Items are also shaded the same way regardless of the direction the item frame is facing (north/south or east/west).

Confirmed in 1.8.8 and 15w43c.

This has happened to me a few times, chiefly after minimizing Minecraft for a long time, with relatively heavy memory usage. Only relaunching the game fixed it.

Isn't so. Basically it says that IF MC-327 is intended, enchanted tools shouldn't be overwritten by middle-clicking, which they are (just checked for 14w33c).
[in response to a comment claiming this issue is a duplicate]