2 things: One, north is always in the negative zed direction, and you can find the rest from there. Second, the pointer has always turned into a little square when you are too far away since at least Update Aquatic.
This has been an issue since the Tricky Trials update, as I remember being hit into a wall by a group of Husks. It’s really annoying, and it has inhibited my gameplay several times.
Does this affect other mobs as well?
Confirmed on XBOX 1.
i mean too
This also occurs when you get to far away, and the open mouth stays until you get close enough for it to shoot.
Same with me on XBOX 1, sometimes if you crit or have sharpness it still splays the particles but doesn’t deal damage. This is easiest to see with the ender dragon. Still happens on 1.21.111.
I can confirm on XBOX 1. I always thought this was an intended feature. There was also a glitch were the natural world gen would override the main hall and remove the blocks. There is also an old glitch from when they were first implemented where glow lichen could be generated floating without breaking. You can collect it with shears and it behaves as normal.
I am on XBOX 1 and can confirm it happens on that console in Bedrock 1.21.111 (the current update). I have one dragon egg in a monument and one in a chest. I submitted the report yesterday and checked the chest and Overworld monument this morning. Both eggs were still there. This may be a pressing concern if servers like Hypixel or 2b2t update to this snapshot, as the duped eggs will be available all over again. This needs to be fixed, or I fear servers like 2b2t will be annihilated. It will be impossible to tell between kill dupes (which might be allowed, since they are genuine kills) and glitch duped with redstone (which are not).
I also recently submitted this glitch when I found this in a survival world, and I plan to do it a third time (if the glitch triggers for the third kill) in order to make dragon egg monuments in each dimension. Do you think Papa Mojang will let us keep them? :)
I thought that the pointer always turned into a square when far away.
Even on really old versions.
Confirmed on XBOX 1.