mojira.dev

James Cressey

Assigned

No issues.

Reported

MCPE-182449 Alex's Hair cuts through outer layer of skin with Kai's Jacket from skin made in Character Creator Community Consensus MC-169157 Breaking a hive with obstructed front makes bees vanish Fixed MC-169156 Bees Can Enter Hives Through Blocks Duplicate MC-160217 Item models render too high / outside of their hitbox Confirmed MC-156140 Icons for banner element buttons in loom GUI overwritten by banner previews Cannot Reproduce MC-153304 Sideways currents in source water where there is no flowing water Duplicate

Comments

It's WAI that the bees get completely deleted?

This bug is present in 1.14.4.

 

Video:

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They also jump next to waterlogged blocks that are there for hydrating the farmland, which also tramples farmland:

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Possibly related: since playing on 1.14, I keep seeing this sort of thing on grass on mipmap levels=4: 

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Still happens in 1.14.3

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It's probably prioritising the use of the fence post (checking if there is a lead attached).

Another way they could address this is adding a tag to the wave captain to differentiate it from a patrol captain, and then make it so wave captains never give bad omen.

It's not exactly for free though, since you have to do the work of breaking the bookshelves. It's like you have a manufacturing job, you buy something, do something of value, then sell for a profit. I don't think it's a bug.

This appears to be the result of the stylistic choice to make the text have 1bit colour. Anti-aliasing the text may make it easier to read, but may clash with the style. Either way, it's up to the designers to decide whether they want to keep this style and say this works as intended, or to try fix it by adding anti-aliasing.

I don't think there's anything you personally, Zeus López Mazón, can do to make it easier to read, aside from using a screen with more pixels. That's just how the game currently is.

I've had a similar experience in 1.14.1. Patrols often spawn on the inside of my walled village. I have flattened all the grass inside the walls to path blocks. So they're either spawning on/in paths/transparent blocks or are spawning inside stone walls and other transparent blocks on top of grass.

Here's a screenshot typical of the area inside of my village.

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I've never spotted them in the moment they spawn, so I can't tell whether they spawn only close to the outer wall, but, every time I have found them roaming, they have been close to the wall. That may be just how they roam, but, if it's relevant, the outside of the wall has unlit grass. Perhaps they detect that grass, then pack spawn a short distance away at the other side of the wall.