mojira.dev

Jayceebee

Assigned

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Reported

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MC-186372 /loot with fish context always gives unexpected error Duplicate MC-155904 Lock NBT tag opens depending on the client's interpretation of the key item's string Invalid MC-140457 Workstation blocks such as Loom, Grindstone, Anvil etc. have inconsistently sized GUI output slots Confirmed MC-135747 Phantom's hitbox is off centre Won't Fix MC-132925 Using .png and .ttf fonts together slows client down significantly Fixed MC-131352 Item rarity color / colour overrides first text component's colour in the held tooltip (item switching) Fixed WEB-1058 Cannot copy text in article's "Written by" and "Published" area Works As Intended MC-130558 Item frames cannot be emptied if gamerule doEntityDrops is set to false Fixed MC-130554 Waterlogged blocks have a full cube hitbox Fixed MC-130539 Water fails to flow to next priority if primary route of attempting to create source in waterlogged block fails Duplicate

Comments

This is clearly not a bug, it's more a peeve or feature request

Occurs in 1.21.40.22 Preview

Still an issue in 1.21.23.1

query.scoreboard only works in rp only if the scoreboard you're querying is on the sidebar, i believe. (not sure about bp)

Can they not just hide the ingot overlay, same as they do with armor slots?

Pretty sure this would be WAI. Use advancements.

I think the block state properties should at least be evaluated, so it doesn't drop a single item.

Are you using a symbolic link in place of your folder, with the actual .minecraft folder in another position?

This isn't an issue anymore.

On my world, I have generated a function that enters over 100k fakeplayers into a single scoreboard, which puts the scoreboard.dat at 2.65mb. Upon entering the world, everything seems fine.

Confirmed for 18w46a, without modifying the data with commands. Slime blocks being pushed by pistons can set a falling block's motion to 1.0d, which will desync the falling block.

Confirmed for 1.13.1-pre1

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