mojira.dev

Joy Bates

Assigned

No issues.

Reported

MC-165275 World Names Run Off Screen When Backed Up Duplicate MC-165274 Turtles Spawned In Water Using Egg Do Not Have Normal Behavior Until They Float To Above Surface Duplicate MC-165273 Iron Golem Visibility Inconsistent in Water Awaiting Response MCPE-44058 Specific Desert Village Building Missing a Block Cannot Reproduce MC-139508 Opening a Book and Quill "Pauses" the Environment Works As Intended MC-129831 Render chunks consistently not updating Duplicate

Comments

Added a screenshot with coordinates and seed included. 

World generated in latest Bedrock release (experimental gameplay toggled off) last weekend.

Hardware: 2017 MacBook Pro

Software: latest Windows 10 release on a virtual machine

Confirmed

Windows 10 latest release (experimental gameplay toggled off)

2017 MacBook Pro using Windows 10 VM

Screenshot attached

 

I created a world last week on the latest Bedrock release (with Experimental Gameplay turned off) and encountered this bug (see screenshot above).

Seed: 425558590

Coordinates: 155, 64, 186

Hardware: 2017 MacBook Pro

Software: Windows 10, latest version, on a Virtual Machine

New village chests empty in 1.10.1 with Experimental Gameplay toggled on. 

I don’t know of any 1.13.2 servers I could join to test this, but it definitely happens in latest single player snapshot.

On second thought, this could be an intended feature for single player. 

I experienced an issue with the crafting table interface. I started a world in the previous snapshot, backed it up and loaded it into the newest snapshot, and the crafting table interface is out of whack. Takes quite a few seconds to open, rejects anything I place in it (the items get sent back into my inventory after a second or two), and repeatedly re-opens whenever I close it. It even interferes with the in-game menu (with the settings, bug report, save/exit, etc. buttons) by exiting it. Playing on MacOS High Sierra and in creative mode. 

I also experienced this issue today. I started a world in the previous snapshot, backed it up and loaded it into the newest snapshot, and the crafting table interface is out of whack. Takes quite a few seconds to open, rejects anything I place in it, and repeatedly re-opens whenever I close it. It even interferes with the in-game menu (with the settings, bug report, save/exit, etc. buttons) by exiting it. Playing on MacOS High Sierra and in creative mode. 

 

This happened to me two days ago after I updated to 1.4 and joined a Realm on a Windows 10 Virtual Machine. The horizon "smears" whenever another character moves or when I move my character’s camera/position. Does not happen while underwater, underground, or when standing directly in front of blocks (like a wall of sandstone or a dense forest); only happens directly on the horizon. Last I played Bedrock before this 1.4 update was March 29, and I did not have this issue. I have not updated the Windows 10 OS in several months.

Device (2017 MacBook Pro) stats:

Intel Iris Plus Graphics 650 1536 MB

Memory 16 GB

 

FOUND A WAY TO MAKE IT GO AWAY: When you’re in-game, go to Settings-> Video-> scroll to the bottom and set the last option to on, and the slider above it all the way down to 1. 

FIXED IT. When you’re in-game, go to Settings-> Video-> scroll to the bottom and set the last option to on, and the slider above it all way down to 1. 😃

Historically, the only issues I’ve had on the VM are delays with things being used, like taking 3 seconds to open a door or use a bed. No graphics bugs before this one.

Were you playing online or off? How’s your internet connection? Mine was super spotty yesterday and I even disconnected a few times. 

Same happens to me on Windows 10.

This happened to me yesterday after I updated to 1.4 and joined a Realm on a Windows 10 Virtual Machine. The horizon "smears" whenever another character moves or when I move my character’s camera/position. Does not happen while underwater, underground, or when standing directly in front of blocks (like a wall of sandstone or a dense forest); only happens directly on the horizon. Last I played Bedrock was March 29, and I did not have this issue. I have not updated the Windows 10 OS in several months.

Device (2017 MacBook Pro) stats:

Intel Iris Plus Graphics 650 1536 MB

Memory 16 GB