mojira.dev

Luka

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Steven, try to switch your time zone on your tablets, I used Canadian ones and it helped.

(Used Samsung too).

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I have the same issue.

Ubuntu server with MC Bedrock dedicated, and LAN game is not showing in the Worlds tab on Android as it should.

When I create new custom server in the Servers tab manually, inputting local IP and port, I can connect.

But this is causing issues for some other clients.

While comment above solved it by fixing netmask on server, this isn't the issue I'm facing.

I believe this is tied to server having multiple interfaces, one in 192.168 range and other in 10.0 range (VPN). Bedrock dedicated server binds to 0.0.0.0 which covers all interfaces, but I have a hunch it is causing this issue.

I've tried to force Bedrock server to 192.168 range but:

  • Server-ip= isn't support in bedrock, just Java

  • Hacks on Ubuntu with custom preload libs did not work for me

  • Simply disabling other interface did not work for me

In all cases bedrock server stays bound to 0.0.0.0

In all cases server is reachable via manual server entry (ip+port) but not shown with game’s auto discovery system as it should

I've found countless posts around the net with people having issues like this, ok, some are down to firewall or netmask, but my devices are all in same subnet, and firewall isn't interfering as otherwise manually connecting wouldn't work either.

Why isn't bedrock edition of server using server-ip or equivalent? Please add it so people can bind to correct interface.

Likewise, not my current case, but, people having multiple instances of bedrock server on same physical server eith multiple interfaces could run them all on default port, assigning each instance to their IP/interface using server-ip

Please fix it