mojira.dev

Michael Turner

Assigned

No issues.

Reported

MC-91088 Connection Lost - Internal Exception Duplicate MC-87916 Server warning: Tried to assign a mutable BlockPos to tick data Fixed MC-54842 @e selector cannot find villagers in "old" 1.7.x worlds Incomplete MC-48551 Able to breath under water near the top of a block Duplicate MC-47695 Minecart hitbox is too tall Fixed MC-1661 Crash when placing minecart on powered rail. Fixed

Comments

I agree with Bob. Boats seem to work fine but minecarts still have this issue.

I think the issue is the new anti-cheating mechanism sees that the player has moved farther than it thinks they should have in such a short time and moves the player back to where it thinks they should be. I too have seen short glimpses of my nether hub before being teleported into the middle of nowhere, which happens to match my previous overworld coordinates.

A player does not need to enter an end portal for this to occur. I was no where near a portal when I tested the snapshot. None of the entities where moving into portals. They all just vanished. My world was created before 1.7, but the vast majority of the entities around me where spawned during 1.8. None remained.

Same problem. Same log messages.

Still happening. New image added from 14w32d.

I've seen this happening on my server since 14w31a and it just happened again after updating to 14w32d. Restarting my client always clears it up though.

As far as I can tell this is working correctly and is not related to MC-55654.

Has this problem on my SMP server. NVidia GeForce 680.

I've found that if I go very far away so that the area containing the villagers is unloaded then when I return the command works as expected.

Been updating it with each snapshot as they come out. We started at either 1.4.7 or 1.5.

One villager is found after successful breeding. See screenshot.

Relogging causes the found villager to be lost and return 'That entity cannot be found' like the others.

Thus far I have been unable to duplicate this in a single player world.

Special minecarts should not trigger tripwire directly above them. Only carts with a player or mob riding in it should trigger it.

Affects pre-release 1.6.2

Just moved to the 1.6.2 pre-release and it's still there. I've been seeing this since 1.6.1 every time a player clicks multiplayer on their client from the main screen and my server is saved in their list. It also happens each time they click Refresh from the server list screen.