mojira.dev

MightyPork

Assigned

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Reported

MC-154240 Quick bar items rendered over F3 screen text Duplicate MC-154238 Stuck green item frame map marker (1.14.3 pre3) Cannot Reproduce MC-148644 Advancements window broken - there doesn't seem to be anything here Duplicate MC-147873 Worlds take very long to save Cannot Reproduce MC-147338 Bright spots underwater - ocean lighting errors Fixed MC-140479 Progress screen gets stuck until mouse moves Invalid MC-140413 Chunks generate with none or low light values Duplicate MC-139482 Terrain takes long to load, player hanging in mid air Duplicate MC-129870 Maps sometimes skip topmost block / water / leaves when drawing Duplicate MC-129869 Maps corrupted by 18w20, show all gray Duplicate MC-129868 Sea grass disappeared after upgrading to 18w20c Duplicate MC-117394 Recipe availability (red outline) not updating while crafting Duplicate MC-117393 New recipes unlocked while crafting show but don't work until inventory re-open Awaiting Response MC-107481 Crash when putting coal in furnace Duplicate MC-96885 Offhand animation should be reversed when walking Confirmed MC-96848 Entity update lag, cows floating when hit Duplicate MC-91164 "Footsteps" subtitle for player's own walking shown as left / right Works As Intended MC-88364 Offhand bow shown as aiming at ground Duplicate MC-77052 Font distorted in "Loading world" screen Incomplete MC-76893 Player skin has yellowish, ugly tint Duplicate

Comments

Same issue in Vivaldi (chrome based). I found that to fix it, you have to go to browser settings, search "language", and in the list of languages, delete all but en-us and en (also keep your native language, of course). Weird bug, this is the only site where I had this problem.

It's the same bug, it was closed before being properly fixed. I see no purpose in creating a new ticket.

This is still broken in 1.14.3 pre2. I took a map out of an item frame and it does not refresh, and is stuck with the green arrow.

It got fixed by game restart.

It does not occur 100%, i.e. I can't reproduce it now. Maybe the item frame needs to be there when you load the save, or needs to exist for some time.

 

I thought we might finally have some use for this item, and it doesn't work 😞

Really don't understand why these were added in the first place, but this seems like an oversight. It's the only item I ever wanted to compost. Well, and rotten flesh, but that doesn't work either.

 

I'll add that it seems to be partly related to the "don't render invisible chunks" optimization, as sometimes a whole sections of the world flash out of existence and back in as I look to sides. The chunks that get stuck invisible always loaded for me when I walked into the chunk, albeit sometimes with a small delay. This is similar to a bug before 1.14 where some chunks would stubbornly refuse to render until you broke a block in them.

This is still broken in 1.14 Pre-Release 5, are you sure it's really fixed? it seems pretty broken to me

Okay I tested again and it is related to render distance, and "several minutes" was clearly an exaggeration on my side. I had distance set to 32 from trying to debug MC-138114 (it didn't help).

But there is a regression in save times - my results with world seed 77 (setup: Linux, SSD, i5-6400 2.7GHz, 16GB RAM)

Render distance 32:

  • 1.13.2 - saving a new world took 2 seconds

  • try 1: 1.14pre1 - saving took 20 seconds for a brand new world

  • try 2: 1.14pre1 - a new world i explored a little by flying around in creative, saving took 40 seconds and then crashed with MC-147754

Render distance 20:

  • 1.13.2- saved almost instantly

  • 1.14pre1 - saved in 2 seconds

  • 1.14pre1 - the more explored world, saved in 8 seconds (maybe it didn't crash because it didn't try to generate the buggy chunk?)

 

Had this with a new world generated in the pre-release 1, so its not necessarily related to migrating old save data or optimizing.

it shouldn't be sea pickles, because they don't spawn in cold ocean, but i have a similar experience with breaking blocks.

I discovered the glitch goes away when you go to Optimize World and check Clear Cache Data before running the optimize. This might help debugging

this can be closed as they completely rewrote the loading screen

the same thing always happened to torch smoke, there'll be an old issue for it somewhere

edit: it's MC-3455 (closed with WAI - which I disagree with)

A very similar issue affects turtles when burying their eggs on a beach. I'm sure there is (and should be) a separate issue for that, but it might have the same underlying cause.

just had it happen in the 19w02a snapshot, the loading screen got stuck at 100% and didn't proceed until I moved the mouse

not sure what you think will come from spamming the bug tracker with duplicates like this, during Christmas holidays when nobody is in the Mojang office

similar but different mechanic - placing lava so it flows over water and creates smoothstone, the lava doesn't flows into seagrass, as if it was a full block

MC-130333 which describes this behavior is marked as duplicate, but i think that's incorrect

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Still affects the last snapshot of the year. Booo

also cant craft it, and I tried many different shapes of the recipe

similar chunk error in seed 50a right next to the outpost, this doesn't look like a natural ravine to me

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