I have a feeling this might have something to do with the client maybe not being vanilla?
I could not reproduce the issue but found a similar issue with the Fabric client (see screenshots with red / yellow glass).
In vanilla you can see all of the borders where different kinds of stained glass touch. Fabric (or some mod I have installed - not sure) doesn't display these except on chunk borders.
In that case this would not be an issue with vanilla Minecraft but with Fabric or one of the mods I am using. @Mark Morosan can you confirm whether you are using vanilla or another client?
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The only case I have been able to reliably observe this bug is when I restart my server while they are in their nests. Bees outside of nests don't seem to despawn so as mentioned before it might have something to do with nests/hives not getting saved correctly. I tested this in 1.18.
On another note: If you have an enclosure with one-block walls and ceiling, lightning seems to be able to kill bees through the ceiling/walls so I would put a lightning rod somewhere a few blocks away. This is something that could also lead to bees disappearing (intentionally I suppose) but they definitely also disappear without any reason.
I believe this happened because my SSH session ended while I was in the server console. Everything has been working fine since I detached from the console before disconnecting.
So I think this can be closed.
I looked at the pie chart that appears when pressing shift + F3 and it appears that the section "scheduledExecutables" grows every time you cross a border. Especially when you walk back and forth a lot it gets to >30% really fast and it takes several minutes to get back down.
Maybe that might help.
I didn't analyze it but it feels like this is still the case in 21w17a when using the data pack for the new generation. I've been mining on Y=32 and copper is 4-5 times more common than iron.
Edit: I have now analyzed it. I was in fact mining on the wrong layers. On Y=32 copper is more than twice as common as iron and the higher it gets the more extreme it gets, e.g. around Y=40 copper is 4-5 times as common.
The distribution seems to be accurate to the graphic from 21w10a: link
Here are the results of my analysis. I measured in blocks of 10 y coordinates in a 100x100 region with few caves. The numbers are the total numbers from each corresponding 100x10x100 area:
Coal
>60 1055
>50 1305
>40 959
>30 757
>20 688
>10 231
>0 41
.. 0
Iron
>60 0
>50 84
>40 135
>30 228
>20 303
>10 422
>0 300
>-10 201
>-20 96
>-30 12
>-40 56
>-50 84
>-60 90
>-70 9
Copper
>60 169
>50 637
>40 603
>30 637
>20 570
>10 424
>0 370
>-10 77
.. 0
Gold
>60 0
>50 0
>40 0
>30 3
>20 25
>10 96
>0 105
>-10 148
>-20 208
>-30 197
>-40 145
>-50 93
>-60 20
>-70 1
Lapis
>60 14
>50 29
>40 47
>30 66
>20 65
>10 106
>0 138
>-10 153
>-20 140
>-30 45
>-40 53
>-50 57
>-60 35
>-70 1
Redstone
>60 0
>50 0
>40 0
>30 0
>20 0
>10 0
>0 75
>-10 122
>-20 80
>-30 96
>-40 272
>-50 368
>-60 422
>-70 66
Diamond
>10 4
>0 11
>-10 31
>-20 23
>-30 53
>-40 61
>-50 44
>-60 50
>-70 4
That's good to know. If mango says that changing this would break existing contraptions then I believe him 🙂
Curious why it is like this though...
Can someone mark this as resolved?
I tried it in a few different version and can confirm that this is also happening in the following versions:
1.16.1
1.16
1.15.2
1.15.1
1.15
1.14.4
1.14.3
1.14.2
1.14.1
1.14
I didn't try any prior versions, but I guess this has been in the game for quite some time.
no
There is no way to get the sound working again except restarting the game
I found an easier setup to reproduce this. When pressing the buttons, one Minecart is stopped by another minecart when they meet each other for the second time. This is the case in Minecraft 1.12.2, Java 8 Update 161 (although I don't think the Java version affects this), running Windows 10.
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UPDATE: This is still the case in 18w14b.
Hello, this happens in Vanilla as well. When killing a Redstone Torch, which was dropped on the ground, it does indeed show "Killed item.tile.notGate". However, I don't think this is a bug.
~puchm
I know. But I Want it to get fixed for 1.9
I told all my Friends to vote for This. Also I told many creators of big Iron farms which Are using This principle to vote and tell their Friends. And yesterday I tweeted it to Searge. That's everything I can so and what You could do too.
Hey! I just wanted to tell You, that I dont think that that is a duplicate of MC-64836 !!! Because that bug is about path finding ans This one is about Minecarts which are not stopping. I might be wrong but I dont think so.
I had the same issue. I created a Amplified world in 15w51b (Seed:318041875063143073). (I've got Windows 10 and Java 8 Update 45)
I created the world, teleported to 900 64 4300 (Thats the place where one ocean monument is). Then I saved the world, Logged in it again and everything was gone but there was still Guardians spawning. (So maybe it has something to do with MC-88989 ; MC-70466 ; MC-70582 or MC-70582 Thx for fixing 😃 And please reopen the bug...
What does that mean in English?
I think this might be an issue with Fabric. Please confirm that this was tried in vanilla without Fabric. See this issue: https://github.com/FabricMC/fabric/issues/2836