mojira.dev

No name

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

MCPE-216703 Vibrant Visuals: Stained glass doesn't affect torch colors Invalid MC-244749 You can breathe underwater using doors Duplicate MCPE-147883 There is bug with breaking and placeing blocks in survival mode Incomplete MCPE-146687 Iron ingots not healing iron golems Duplicate MCPE-146686 Cave vines generates at wrong places Duplicate MCPE-141839 Achievements list is glitched Incomplete MCPE-141837 Leather armors textures are wrong Duplicate MCPE-141834 Banners are investible Duplicate MCPE-141833 Drowneds have wrong texture Duplicate MCPE-141192 Pointed drip stones not damaging or killing mobs when it falls on them Incomplete MCPE-141191 Juke box not have sounds Duplicate MCPE-140745 Wither not droping nether star after death Duplicate MCPE-133236 Bug Duplicate MCPE-133235 Bug Duplicate MCPE-133002 Wandring trader dosen't have half of his hand Duplicate MCPE-132699 My bed duplicated Incomplete MC-228655 Minecraft just got an unhadle error and I can't join the server back [1.16] Invalid MCPE-117932 Component bug Incomplete MCPE-116269 AI goal "minecraft.behavior.scared" and "minecraft.behavior.snacking" broken Incomplete MCPE-115135 Panda baby scale animation bug Incomplete

Comments

Nice, can confirm it's finally fixed

All of sudden i was getting used to it and totally forgot about this sensitivity issue. My hand automatically move the mouse again if it's moving too slow. I still use 1.13 without thinking about this issue.

This decision to change this sensitivity behavior is still wrong. Some players may not like this change

Really? Why Voting? why can't you just fix instead?

The issue is still present in v1.5.2

I have set the FOV to 64.40 to match default FOV 70 of Java version since i'm used to have that default settings but i'm still getting dizzy when playing it longer time. Setting it to 90 or higher still not prevent me from getting dizzy.

Please make FOV and mouse sensitivity match like Java version as possible.

I uploaded the world on an earlier snapshot. 18w10a is the first one with this bug.