All of sudden i was getting used to it and totally forgot about this sensitivity issue. My hand automatically move the mouse again if it's moving too slow. I still use 1.13 without thinking about this issue.
This decision to change this sensitivity behavior is still wrong. Some players may not like this change
Really? Why Voting? why can't you just fix instead?
The issue is still present in v1.5.2
I have set the FOV to 64.40 to match default FOV 70 of Java version since i'm used to have that default settings but i'm still getting dizzy when playing it longer time. Setting it to 90 or higher still not prevent me from getting dizzy.
Please make FOV and mouse sensitivity match like Java version as possible.
I uploaded the world on an earlier snapshot. 18w10a is the first one with this bug.
Nice, can confirm it's finally fixed