mojira.dev

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Reported

MC-215718 shields break very fast whehn blocking slimes Duplicate MC-215688 arrows will glitch when it land on a creative mode player's head Duplicate MC-215686 sleeping position isn't correct when riding on someting Duplicate MC-198008 Gameplay bug Incomplete MC-169577 Can't Get the Game Invalid MCPE-40709 Any bed color will show up as red on a 0/4 map Fixed MC-108845 /stat command does not track for non-player entities Duplicate MC-105522 Detecting wool in a commandblock Duplicate MC-104285 Wolf death messages do not show from instant death Invalid MC-103298 Carpet stops slowness effect of soul sand (Re-post) Duplicate MC-103194 carpet stops slowness effect of soul sand Works As Intended MC-103088 Shifting stops the block mining animation Duplicate MC-103042 Using the "q" key in the creative inventory deletes the item Duplicate MC-103040 @r selector does not work with named mobs without type= Duplicate MC-102997 No Ai silverfish spin around and flash Invalid MC-65368 item textures on enchanted items sold by villagers Invalid MC-51723 zombie mobs lag floating through walls in single player Duplicate MC-30394 Resource Pack will change reset its on/off state, when Changing Window Size Duplicate MC-23493 tile.stoneSlab.name in Statistics - stone Slab ingame Duplicate MC-17221 Grafical Bug when trying old dismount in a Minecart Duplicate

Comments

Also, that really shouldn't matter, the score is overwritten anyway.

Does not work if I set scores to 0.

Just continues placing without tracking.

This is a feature added in upcoming 1.11 update. Use the snapshots to summon the villager.

(Back up your world first, just in case)

1.Please attach crash reports to bugs that make you crash.
2. Which version did you download? Because when I google it I see packs from 32x32 to 512x512. so if you downloaded a high resolution resource pack, you could get the 32x32 or the 64x64.

To remove the resource pack, delete it in the resource packs folder, should help you play again.

This is because 1.10.2 is the only version that bug reports are being accepted in, if this occurs in 1.10.2, this would be a valid report.

Possible you have more animals than what can stay in the fenced in area. Try making the fenced in area larger or removing animals.

Bassab03 knows this, That is why he said it acts as a <1.9 boat when given vertical movement using /entitydata. Also, the fact that you put that shows the you had no comprehension of the issue. Please read issues carefully before giving a fix

This is a client side render glitch where a chest stays open after it should have been closed. Sounds almost the same. This bug has taken different forms over the years, but remains the same kind of bug. (I have seen this for myself, it fixes on re-log in single player, so it is client side)

This is because the flint and steel places fire, but afterwards, the fire decides if it can be there after the flint and steel becomes damaged.

I have the same problem (no were else to put certain errors) but this is certainly not the place for it.

WAI, this is called Quasi-connectivity. There is a wonderful page on it here: minecraft.gamepedia.com/Tutorials/Quasi-connectivity

Btw: effects with amplifiers over 4 are not supported.

ummm, do you realize that the crash report is telling you to use a lower resolution resource pack?

Thanks, but now that I'm thinking about it, filling a space with commandblock using /fill would cause a lot of lag, even if it just tested for power when it is placed. (all the block updates looking for power)

How "current" are your graphics drivers?

If you put that on subreddit, the entire redstone community will shut it down. (just saying)

"Failed to check session lock, aborting" appears below the description at the top.

1.That is irrelevant, 1.7.4 is outdated and no longer supported.

2.If it is only ExlpodingTnt's server, then take this up with the server owners.

That is not a bug with Minecraft, this is only user error.