mojira.dev

Peliha.ip

Assigned

No issues.

Reported

MC-225028 Goats not attacking creepers Cannot Reproduce MC-170455 Ravager in the Java Version Invalid MC-150524 Kelp cannot be cooked in the smoker Cannot Reproduce MC-150245 Delay & Lag Bug Duplicate MC-144098 Skin not showing up due to IllegalStateException: Image is not allocated Fixed MC-137695 Cod texture is wrong Duplicate MC-133661 Cannot undo rename Duplicate MC-133440 Texture Pack Invalid MC-132837 Backup and Crash Duplicate MC-127227 Summon with correct nbt but won't summon entity Duplicate MC-127226 Trident not coming back after death. Duplicate MC-127067 Mob Dis Spawn Even if Renamed Duplicate MC-127066 Unable to Combine Enchantments Works As Intended MC-112986 Shulker Hitbox Issue Awaiting Response MC-100206 Cat, chest, bed and activated furnace. Awaiting Response

Comments

I think it was only meant to be activated by sensors. There was likely a code that was there that didn't tell the difference between a signal from a lever to a sculk sensor.

Try with different mobs and see if it prioritize the creeper over a cow for example. You can see snapshot videos and they tried to see if goats attack creepers and yet, in the videos, they don't.

Man, I am glad soul soil is renewable and this was labeled as "Works as Intended".

Just look at those images I posted. Just see one by one to see what's going on.

Where's the same bug, but for Java edition?

When will this bug be patched? It annoys me.

[media]

When you hit a mob, it will be delayed. It will fly for a few seconds before landing.

I wasn't fast enough for the screenshot.

The last data pack I made was for Minecraft 1.13. I only made a custom crafting for the elytra, trident, and dyes from corals. I will disable them and I'll check.

I updated my post. Watch the image. I wait for an explanation.

No. I'm on a singleplayer world. I send a link to an unlisted video to demonstrate what's going on.

Oval

This is what I've done and nothing pop up and by the way, the original did not mention the cooked variant. (; We probably posted it at the same time. I think this is what happened and the one that you claim was the original was the first one you saw.

I witness this bug when I tried to have dolphins in my aquarium. Even if I renamed like Joey, Allison, Magalie and more, I noticed that they are gone. But, if you are in creative, you can use the {PersistenceRequired:1} nbt in the summon command for the mob and this is how I got real dolphins that doesn't despawn.

I have this problem too. I first saw this issue back in 1.13pre5.

I hope it will be fixed, or a duplicate that I didn't found. If you find a duplicate, please notice me and I will vote it to be sure it gets fixed. For pre5 or pre6 not older version because I can backup without problems in pre4.

Someone decided to be rude and resolved my report as invalid. >: (