mojira.dev

Philipp Hoehn

Assigned

No issues.

Reported

MC-205286 Vindicators constantly equip then unequip their axe when unable to reach their target Confirmed MC-203946 The hitboxes of entities submerged in water won't render (unless other entities are on screen) Awaiting Response MC-133419 Cannot place armor stands in armor stand with marker Duplicate MC-133103 Strange /replaceitem command behavior Duplicate MC-128495 Igloos often fail to generate completely Fixed

Comments

This also happens in 1.12.2

The sound could be from sheep eating grass 

Same thing applies to pressure plates on solid blocks, tilted soil / farmland, non-upside down stairs, top-block trapdoors, lily pads, banners on solid blocks, and most (or all) transparent blocks. I tested it out with a set-up like this: 

[media]

The same thing happens to snowballs, enderpearls, and throwable potions. I think arrows are the only projectiles which ignite their target when on fire.

What was the last thing you did in your world?

[media]


I just tested in version 1.12.2 and noticed the same behavior. It works when the when the output of the monostable circuit goes through a repeater before it activates the piston that should drop the block.

I also realized the locate command's distance was way off. This is because it calculates the distance from y level 0. I'm not sure if it would be easily implementable and wouldn't make the locate command take too long but I would like to see the distance calculated from the y level of the structure.

Try turning off your texture pack

I don't see how this is a bug.

This glitch also can be replicated by placing a boat on the three sea pickles, mounting the boat, and adding another sea pickle while in the boat.