mojira.dev

RocksS

Assigned

No issues.

Reported

MCPE-43680 Vanishing Crossbow (w/Enchanting?) and shift+click. Cannot Reproduce MCPE-43661 Ambient/Elevated lag areas in Realm Cannot Reproduce MCPE-37102 Cannot Open a Single World! - Crash Invalid MCPE-35841 Realms Crash Invalid MCPE-35840 Chroma Hills causing a lot of crashes/load times Invalid MCPE-34438 No Texture for Fireworks (Chroma Hills) Fixed MCPE-34437 Giant Cocoa Pods (Chroma Hills Texture Pack) Duplicate

Comments

^ Yeah but those numbers are similar with just items, doesn't require shulker box lag; but shulker box lag has been a problem for years now! It's amazing how slow they move fixing their game that has unplayable issues. Literally ALL of my friends left Minecraft because of the continuous problems. I don't know why Mojang is sitting on their a** and whoever programs is programming Bedrock Edition needs to get a new job.

Unfortunate you had to leave Jeff.  Many others are in the same boat.  

t's also on Windows 10 version.

It is ridiculous because the Xbox One can handle it, and has arguably better components than most gaming PCs. I can run Java Edition on a 10-year old computer with 4 gigs of Ram, but yet Mojang is now telling us that Xbox can't handle Bedrock, which can't be true.  Even after they marketed the game telling us that they were going to take advantage of the Xbox One superior capabilities and even give us the super duper graphics update, and now here we are they are telling us that the Xbox One isn't good enough to do basically anything at all.  If they can't program the game then get new employees.  I can tell you when the game first came out I had 30+ friends that played with me, but they left soon after because the performance was so bad and there were so many bugs.  And they will probly not return because the story remains the same, performance issues and bugs. That's not an insult but to give you insight as to how people feel and are leaving your game massively because of the performance issues that have been a constant and overwhelming issue since game release.

I believe this is resolved!

@mega_spud When my game terminates it doesn't give an error or crash report or anything... it just closes the application.

Does it still send a crash report to the development team under these circumstances?

Please help with this!

They should re-classify that this is not just for beta, I found the bug today on regular 1.4.2 Chroma Hills...