mojira.dev

Spectrum

Assigned

No issues.

Reported

MCPE-119268 Particle issues for nearly all particles excluding growing particles Duplicate MCPE-119241 Pillagers crossbow do not face forward at the player Duplicate MCPE-118598 Pillagers' legs swing too high and too fast when they move Duplicate MCPE-118561 Bow hold by Skeleton and Stray have missing bow animations Duplicate

Comments

This site is for bugs only

Lights can pass through stairs, as for java, it now have shadows, reopen ticket 

Why do barriers face differently? Its really weird that all particles are facing at tbe player and for java, its facing forward at the camera

This is very incomplete

Pillager shoots its crossbow 2 seconds per reload

Yes its still in the latest version

You might need to get a bedrock edition since console is no longer supported

Is this a technical support?

The real reason why piglin crossbow never do that is, the bedrock edition piglin crossbow was modeled as a pillager 

The only ID that is currently available is 1.16.201 hotfix and 1.16.210.58 beta

This can also occur with java edition textures too 

However theres a small update for ps3 is fixing bugs 

Reopen this ticket, a village generated on hills or on floating blocks 

This could be a common issue for Nintendo Switch 

I added a video of a pillager run animation that runs differently