As stated, this is not my realm. And to my knowledge the owner only has the one slot. I will forward the suggestion though.
This does appear to still be an issue. I have a trading hall and have been trying for a few irl days to get all the tipped arrow trades. It seems there are only 15 possible ones though. Here is the list of what they have offered me:
Invisibility (0:22)
Turtle Master (slowness 4 0:02, resistance 3 0:02)
Slowness (0:11)
Weaknesses (0:11)
Leaping (0:22)
Water Breathing (0:22)
Night Vision (0:22)
Decay (0:05)
Fire Resistance (0:22)
Harming (instant damage-no duration)
Poison (0:05)
Swiftness (0:22)
Strength (0:22)
Healing (instant health-no duration)
Regeneration (0:05)
This is an on going issue. On bedrock many blockstates do not seem to work even though the command block agrees it is a valid command. The bed blockstates in particular are known to me since I have been trying to create a single player sleep system that actually detects if the player is sleeping or just on the bed.
I can confirm that some particles are still giving error messages even though they are visibly working on bedrock for Xbox one. However there are no error messages for the same particles on bedrock for windows 10. I know this from putting in a command on a friend's realm from my windows 10 and checking it out on my Xbox later.
The issue has been identified and resolved. The way I was testing the command was by opening the trapped chest that was to be cloned(Which happened to be sitting on the command chain to start the sequence). It is my belief that by doing this it cloned the fact that the new chest should be giving off a redstone signal because the one I was cloning was currently giving off a redstone signal. So even though the new chest was not open it was still powered, meaning a new command could not be activated by opening it.
As of 9-2-2020 I too am having this issue where spawn events don't seem to be working for villagers on xbox one bedrock.
As of 8-10-2020 this is still an on going issue. I'm not sure why it is marked as resolved because it clearly is not. The work around suggested does not apply, since it happens both without any internet connection and when online playing in realms too.
My girlfriend and I have had to get in the habit of traveling back to world spawn, taking off all our gear and everything out of our inventories, and putting it in a chest before we exit each others games. Then it is a long process of recreating our skins when we log back in, gathering everything we had on us, and traveling back to whatever area we were working on.
I very much would like to up vote this, but since it was marked as resolved for some reason I have my own submission here for anyone who would like to vote for it. https://bugs.mojang.com/browse/MCPE-55649
This bug is still in affect for 1.16.20 on Xbox One
@Chrissy Nilsen Unfortunately, chunk base only works if you know the seed of the realm you are playing on. If it is not your realm you can't get that information. This bug was still in affect as of 8/10/2020.
I have also been having this issue for several years now. It seems to only be player 2 that is affected and our temporary fix has been that before leaving the game player 2 has to place all items and armor in a chest at spawn. There was a time when this first started happening that player 2 would spawn in at build limit above world spawn but would at least have all their inventory. Now, not even the player's skin seems to be maintained in this random bug.
The only achievement I can't get is maproom. The bottom right pixel of every map I make won't load.
This picture is from the perspective of the person who became trapped trying to help me. Unfortunately, the realm owner has overwritten the world with a different one that we can all access. So I have no more to offer other than my memory of the circumstances.