Possibly a duplicate of MC-97042, an issue my friend made, except that one does with doors, I say this is a duplicate, because I'm trying to merge this into one report, seeing this doesn't just affect adjacent doors.
And please label where north is on the screenshot.
This probably does with the south-east rule.
This also happened to me, when there was lag.
@Scott Ruesch: It was only me, and the server I was using was nitrado.net gameserver.
Works As Intended, its a feature.
Invalid, an issue with the resuce pack.
Invalid, hardware issue.
It's now an intended feature that enderman drop the blocks in 1.9, so MC-433 is basically resolved as 'Fixed'. Please update that./
I have actually also experienced this in 1.9 snapshots.
I think some calsulation is offset. I voted for this.
Is it intended for the session ID to be printed into the log file though? @Bren Rado told me about this, because I'm still on 1.9
@SunCat: See @Bren Rado's latest comment.
@KingSupernova: It doesn't make sense that the arrow can go through the door, but it does make sense for the arrow to go through the holes in the door, because it is being realistic, the same for fences.
I agree, this can be closed.
Stop changing your security level to private.
Please change this to Awaiting Response, this was Invalid and there is something Incomplete, I need to update my Java Version, then you properly resolve this, the resolution was Improper, and I still have the Outdated Java Version.
But I've tested it and can confirm this happening.