mojira.dev

The Papa

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Reported

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MC-99989 Insane stuttering when playing on multiplayer servers Invalid MC-99899 Console Spam involving Generation of Crash Report. [Negative index in crash report handler (0/10)] Awaiting Response MC-99893 Exception when generating chunk when creating world with one layer. (Caused by not enough heap space) Duplicate MC-99447 Zombies can tick themselves Cannot Reproduce MC-99044 Sheep no longer spawn in chunks and worlds made in 1.9 and after. Cannot Reproduce MC-98648 Weapon cooldown on pickaxes is offset with linear functions Awaiting Response MC-98429 Crash After Death Invalid MC-96867 Villagers run toward Zombies when they are breaking doors. Awaiting Response MC-96862 klijo,iloh Mobs can spin around Duplicate MC-96861 Chat immediately exits upon death. Duplicate

Comments

But I've tested it and can confirm this happening.

According to MC-100323, this issue also affects carpets, please resolve MC-100323 as a duplicate as I am trying to merge these reports into one.

Possibly a duplicate of MC-97042, an issue my friend made, except that one does with doors, I say this is a duplicate, because I'm trying to merge this into one report, seeing this doesn't just affect adjacent doors.

And please label where north is on the screenshot.

This probably does with the south-east rule.

This also happened to me, when there was lag.

@Scott Ruesch: It was only me, and the server I was using was nitrado.net gameserver.

Works As Intended, its a feature.

Invalid, an issue with the resuce pack.

Invalid, hardware issue.

Can Confirm. I also had this problem, hence my report @MC-96861.

It's now an intended feature that enderman drop the blocks in 1.9, so MC-433 is basically resolved as 'Fixed'. Please update that./

I have actually also experienced this in 1.9 snapshots.

I think some calsulation is offset. I voted for this.

Is it intended for the session ID to be printed into the log file though? @Bren Rado told me about this, because I'm still on 1.9

@SunCat: See @Bren Rado's latest comment.
@KingSupernova: It doesn't make sense that the arrow can go through the door, but it does make sense for the arrow to go through the holes in the door, because it is being realistic, the same for fences.

I agree, this can be closed.

Stop changing your security level to private.

Please change this to Awaiting Response, this was Invalid and there is something Incomplete, I need to update my Java Version, then you properly resolve this, the resolution was Improper, and I still have the Outdated Java Version.

@[Mod]FVbico: I created another issue, MC-99899 involving the spam i said about in my latest comment. Going back to this issue, you can close this issue, I think the full report is in MC-12949.

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