I did some testing with this, and it seems the recovery compass will point the same way in your hand in the hotbar when pointing to your deathpoint. However if you haven't died yet or you're not in the same dimension, then the pointers don't match. The video is in a newly generated world where I haven't died, and the pointers don't match.
I can confirm with other pictures as well, this seems like the same sort of problem as 1.11 worlds loading surface blocks instead of leaves. I updated this world from 1.17.1 to Pre-release 1.
I looked through a couple of crash logs on this report, plus one I got from my own world generation attempt warranting a crash, and from looking through the report, it seems like it's a bug from trying to generate villages in certain positions causing a null return value.
I tried it on 1.17.2 on the same PC that I found the bug on.
Both the seeds still spawn you underwater.
There is an improvement though, the player doesn't start drowning until they are in the world, not while they're loading in. The bug still kinda exists but you get out of the water before you drown.
I make every bet that this one quota problem with the owner of the server is max 200MB, that would also explain why there is a disconnect only when the owner is logged in. The file goes into local mode when you play and immediately saves over 200 MB ... See the pictures I have attached above.
And suddenly there are an incredible number of children in the village
I also have the problem, only when I log in as the owner of the realm are all players disconnected after 1-3 minutes. I don't play, everyone else can play normally
Can confirm for 1.21.4
This is the main bug I wanted fixed. It's such a small issue but bedrock doesn't have it.
Seems to be resolved since 1.19.40 https://learn.microsoft.com/en-us/minecraft/creator/documents/customblockoversized
Hi, I got told to comment here.
I'm having the same problems here and i would like help to fix them.
I did some testing with this, and it seems the recovery compass will point the same way in your hand in the hotbar when pointing to your deathpoint. However if you haven't died yet or you're not in the same dimension, then the pointers don't match. The video is in a newly generated world where I haven't died, and the pointers don't match.
Can confirm in 1.18.1 (I only checked villagers and players with and without armour, but I'm sure it works with the other mobs too).
I can confirm with other pictures as well, this seems like the same sort of problem as 1.11 worlds loading surface blocks instead of leaves. I updated this world from 1.17.1 to Pre-release 1.
I looked through a couple of crash logs on this report, plus one I got from my own world generation attempt warranting a crash, and from looking through the report, it seems like it's a bug from trying to generate villages in certain positions causing a null return value.
I tried it on 1.17.2 on the same PC that I found the bug on.
Both the seeds still spawn you underwater.
There is an improvement though, the player doesn't start drowning until they are in the world, not while they're loading in. The bug still kinda exists but you get out of the water before you drown.
Can you help me, I have a similar issue?
Are you sure it's not just lag?
I think this is normal just give it time to load
Please help
Many Thanks @unknown
I am now switching on the German Consumer Agency. Taking money for nothing in return is a fraud in Germany. www.verbrauchzentrale.de
When will something finally happen
Then I'll have to cancel my subscription here and go to Nitrado, since Mojang and Microsoft don't want to fix the error.
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https://server.nitrado.net/deu/offers/minecraft-bedrock
see that: REALMS-6812
I make every bet that this one quota problem with the owner of the server is max 200MB, that would also explain why there is a disconnect only when the owner is logged in. The file goes into local mode when you play and immediately saves over 200 MB ... See the pictures I have attached above.
And suddenly there are an incredible number of children in the village
I also have the problem, only when I log in as the owner of the realm are all players disconnected after 1-3 minutes. I don't play, everyone else can play normally