Still an issue in 1.21.4...
Can confirm still in 1.21.4
Can confirm still an issue in 1.21.4
Can confirm in 1.21.4!!
Can confirm, still an issue in 1.21.4!
Seems for me, that every 4-6th breaking of a painting does break the block behind it.
I don't know why.
Thank you for your speedy response, Jarl! A sample texture pack has been added. I based the design for the Desert Villagers after the "Ishvalans" from Fullmetal Alchemist.
I also have this issue. I have made different skintones for different biome, which the occupations support... unless that occupation comes with a hat texture.
Then, the whole head is replaced with the default "villager.png" texture.
Can we get some clarity as to how this is seen as working as intended? This sudden change to cause this right before release is troubling to many resource pack developers, such as myself.
It appears to be fixed in Snapshot 21w11a!
Let us hope it stays for 1.17!
Confirmed in Snapshot 21w03a.
Reddust Color is still dull.
1.16.5 Still no change.
Water Overlay is inactive.
Confirmed in 1.16.3
@[Mod] Galaxy_2Alex A screenshot has been provided.
Sorry, I had thought that it didn't post and I had to make the report all over again.
Confirmed in 1.16.2
1.16.2 Still no change beyond the texture change.
Water Overlay is still inactive.
1.15.2 no change has occurred. Still missing.
I have added the commands to the description
@santohyj123 I didn't know about that feature. Thank you for that.