This is still affected in 1.19.20
Still affected in 1.19.10 and the preview version awell.
This is still an issue in 1.19.10
Iโve just updated it๐
I've just updated the description to include the template above and an example of the issue you can import into your world
This is due to the name change of the block_light_absorption component. It registers as invalid and "breaks" the block
Its happened to me aswell. All working perfectly fine before the update. Updated to 1.17.30 and poof, my world gets wiped.
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The new render offsets have also caused items to appear massive both first and third person. I'm not sure why they felt the need to make it compulsory to use the new render offsets. Instead, they should have made the old way default and the new way optionable
Can confirm this is still the case for 1.21.30