mojira.dev

Zayden Velleman

Assigned

No issues.

Reported

MCPE-140100 Falling Stalactite is misaligned Duplicate MCPE-140099 Super Flat Worlds built limit & generation unoptimized Duplicate MCPE-140096 Broken Block Models for custom geometries Duplicate MCPE-139274 Export Button Missing in Structure Block Duplicate MCPE-138663 Blocks in armor inventory and on armor stands don't render if using /replaceitem Confirmed MCPE-138489 NBT on signs Invalid MCPE-138488 Command Block Redstone Incomplete MCPE-138487 Light & Barrier Block placement and breaking Incomplete MCPE-137223 Problems with custom blocks and items. Invalid MCPE-135620 Worlds Reset Incomplete MCPE-135612 Log in problems Incomplete MCPE-135431 Sugar Cane doesn't render correctly through a spyglass. Duplicate MCPE-104468 Powder Snow has a greenish tint if it is night Won't Fix MCPE-104259 Goats are scared of Armor Stands Works As Intended MCPE-103753 Using a structure block causes structures to be load incorrectly. Duplicate MCPE-103409 Falling Blocks breaks after a certain amount of time. Works As Intended MCPE-103408 Eating rotten flesh does not always give the player the Hunger effect Works As Intended MCPE-103153 Fog command doesn't work properly Incomplete MCPE-103152 Spawn Eggs is invisible Cannot Reproduce MCPE-103151 Shulker Boxes don't display correct name Duplicate

Comments

I linked a zip for the images I attached on a separate report for the same bug. 

The newest beta broke custom models/geometries causing glitched out textures and wonky hitboxes... textures are misplaced, warped and black areas appear.

Sometimes it is not a complete reset, but sometimes partially (in some cases certain progress is resetted at random world logins/generations/loadings)

Thank you I understand. 

So just to clarify, when dying text with dye, the "§" colour code gets added in the background (without the player knowing it got added, is that the intended behavior of dying text on a sign in 1.17)?

I'm using a Huawei PRA-LAX 1 2017 Android 8, I am having the same issue on beta version 1.17.30.20

I don't have any examples to give, but I will upload a weird glitch that occured that is related, this happend prior before the world got resetted.

Sugar Cane has a similar problem

Never mind I will upload it to Google Drive, and I will give the link. 

Right here: https://drive.google.com/file/d/1-6uQvbMyugpzDC5AQWfpjkZLqHbllMOA/view?usp=drivesdk

I can't seen to upload video. It exceeded the memory of 10MB... The video is 17.26 MB

They do still attack the armor stand... This isn't a duplicate of MCPE-104159, but sometimes they will occasionally run away from the armor stand. I will upload a video. 

No I didn't have any resource packs or add-ons on that world

Thank you I didn't know that.

MCPE - 40404 and MCPE - 99591 doesn't fix nor describe my issue.

When a falling block like concrete powder, sand or gravel fall for to long it breaks for example when it falls to long through a cobweb or on water and soul sand. It's like it is despawning, by breaking.

To recreate this dig 3 blocks down place soul sand and place two blocks of water (source blocks) on top to create a bubble column then drop a falling block (a block that has gravity) then when it is bouncing up and down just wait a while then the falling block would just break... alternatively drop a falling block through a couple cobwebs that are ontop of eachother then it will also break after a certain amount of time.