Hello,
The /detect command seems to have been disable/delete of the game for now, try to use /testforblock in wait
Hello, try to send a email to Microsoft and Mojang support service, they could be more able to help you.
The command works fine for me :/
Try to de-install and re-install the game, I have a chat window that didn't work and after doing it all works well (but move before your maps, behavior and ressource packs to an other place like the download one or you could lose some of them by de-installing the game !)
The command /detect seems to have been remove of the game for now. But your command don't use the /detect command :/
You can replace it by setting the command block where you have the /detect command on /testforblock and move the following command (that might be execute if the block is detect) on a chain command block on conditionnal and always active mod.
Hello, I've already reported this and I found how to fix it todyay : simply de-install the game and re-install it (but be sure to move your maps, behavior packs and ressource packs to an other folder (like the download one) before de-installation or will could lose some of them !) 🙂
Same for official music pack 😞 I had to reinstall the game and now I have no more musics in game
Hello,
I'm not a moderator so everything I say is not necessarily correctand is not an order but this bug has already been reported several times on these versions. Please check if a bug has not already been reported before you report it yourself (even if you were on the mobile site, despite the fact that it is not well organized)
Thanks you 🙂
PS :
From memory, this bug has only been fixed on a version since the addition of the XP command and then reappeared on the following versions. The moderators do not seem to be dealing with this problem because the reports from the addition of the command have still not been classified as "confirmed". If you want more reactivity, try to contact a developer (on social networks for example)
Hello,
I'm not a moderator so everything I say is not necessarily correctand is not an order but this bug has already been reported several times on these versions. Please check if a bug has not already been reported before you report it yourself (even if you were on the mobile site, despite the fact that it is not well organized)
Thanks you 🙂
PS :
From memory, this bug has only been fixed on a version since the addition of the XP command and then reappeared on the following versions. The moderators do not seem to be dealing with this problem because the reports from the addition of the command have still not been classified as "confirmed". If you want more reactivity, try to contact a developer (on social networks for example)
Tank you Mojang, it's fix on the 1.1.3 update 🙂
Hi Paul Timothy Necasio, I can help you here because these commands actually work on Minecraft Pocket Edition 1.1.2. It's not the same as the Java version, on Pocket and Windows 10 Editions they have the form of "components" and not "data".
For the CanPlaceOn : /give @... block count data {“can_place_on”:{“blocks”:[“blocks here”]}}
For the CanDestroy : /give @... item count data {“can_destroy”:{“blocks”:[“blocks here”]}}
because the base of the command is now /give <target> <item/block name> <count> <data> <components>
I hope I helped you.
Hi Marat, I'm not working at Mojang or Microsoft but i think that it's not a bug but an "optimisation" of the texture of the beds. You don't see everytime under the beds generaly so maybe the developpers thought that that will not be a problem. If it's what I am saying, the beds don't have textures on the interiors faces so your device don't have to calcul them and it allow more fluidity to the game (specially if you are face to a lot of beds). But with your report they can see that some players look under beds so maybe they can change it. (I comment this to try to explain you what is that if I'm not wrong)
You can use in wait the /gamemode 2 command (if you didn't know)