mojira.dev

adam giraudet

Assigned

No issues.

Reported

MC-42355 Minecraft *refused to start Invalid MC-33451 Superflat and structure (NOT TO DO WITH FAULTY WORLDS) Works As Intended MC-32218 3D anaglyph Duplicate MC-32217 Beacon block beam Duplicate MC-32209 Tab key not working Invalid MC-32200 pistons and level 0 Duplicate MC-29606 Fishing rod enchantments not appearing Duplicate MC-27398 Holding "fake" objects when loading worlds Duplicate MC-19596 duplicate bonus chest Duplicate MC-18229 Iron bars and pistons Duplicate MC-17250 Effect 0? Duplicate MC-17058 Ghast fireball fishing Cannot Reproduce MC-16715 Fence gates close with pistons Duplicate MC-16688 Nether portals not "igniting" Duplicate MC-16633 /effect will not work with command blocks Works As Intended MC-15899 Block Break Texture Duplicate MC-7338 12w02a not working Duplicate MC-4130 multiple thins that bother me Invalid MC-3977 Not a bug gust a suggestion Invalid MC-3976 floating pumpkins Duplicate

Comments

I am terribly sorry but seeing as the problem is no longer affecting my game I cannot (work out how to) reproduce the problem. Is there somewhere the outputs are saved? If not, why not!

From what I see it looks almost identical to the others.
I remember the dev console reported something about the files being corrupted or of the wrong type. Unfortunately I did not record this information.

This occurred in with the 1.7.3 release. Would you like me to specify? This also seems like some sort of crash error.

Also can anyone explain to me how "Mojang tricks my intel drivers"?

If this is still happening please upload an error report without any modifications and preferably a single player world to make sure no serverside things are interfering.

The hole in the wall is at the bottom of the tunnel

As you can see from the picture the structure is very tall
Too tall

Actually i noticed that only the top 15 blocks is for the trap and tunnel. The rest is just sandstone.

I think something was being buggy when I originally did it because when I try now it flies away.

The floating rails glitch has been around for a while to prove this remove the rail that was changed and the one that is pushed by the piston should just float there.

maybe it is but in my opinion it could be a bug. Mojang could have overlooked the fact its an entity and therefore it has still got the effect.

maybe the game like stops at the end of the punching animation or somthing

it only worked after i re-downloaded the minecraft.jar derp face

oh wait thanks i missed the @p/a/r

on second thought it looks like the game attempted to make two villages one on top of the other but then attempted to delete them... or summat, Maybe mojang is trying to make the game autocorrect mistakes like this so thats why its only half formed.

they dont need to FIND a way to fix this they already had one great work! 😃