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elvendorke

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MC-306483 Golden dandelions do not prevent baby trader llamas from despawning Fixed MC-306520 Baby donkeys and baby mules are offset from their hitbox, and their tail is offset from their body Fixed MC-306454 The legs of baby striders detach from their bodies when attacked Fixed MC-306346 Baby piglin and zombified piglin legs don't move the same way as their adult counterparts do Fixed MC-306300 The riding positions of baby zombies, husks, drowned, piglins, zombified piglins, and zombie villagers are offset, causing them to visually float Fixed MC-306195 Camel husks with the "Age" tag set below -24000 use their removed baby variant's hitbox size and animation speed Fixed MC-306172 Golden dandelions don't work on baby hoglins Fixed MC-306097 Golden dandelions don't make mobs persistent Fixed MC-306057 The AgeLocked NBT tag isn't saved when picking up a baby axolotl in a bucket Fixed MC-306022 Golden dandelions work on tamed baby skeleton horses and zombie horses Fixed

Reported

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Comments

Bedrock sizing is depending on different UI configurations per platform. Java sizing is as designed.

This seems to have been fixed, can't reproduce anymore. 

I was able to reproduce this without the fix done in MC-189111, but when testing with the fix it made the bee fly out of the bush. So this should've been fixed as part of that bug. 

Will close this, but if anyone is able to reproduce another scenario of this happening feel free to reopen and add more details. 

Pigstep is placed last in the creative menu due to being from the Nether. Within dimension group in menu the discs are sorted by redstone signal strength. 

The issue for this world seems to be the order of the datapacks. The order of the datapacks can affect the behaviour of the features in those datapacks. The vanilla (Default) datapack should be the first datapack to get the expected behaviour and any experimental feature packs should be ordered after. In this case the 1.20 datapack is ordered before the vanilla datapack and the 1.20 netherite recipes are being overridden by the 1.19 recipes. 

haha! It's all yours @unknown ! 🙂 

Thank you for verifying and getting back to me. : ) Then it seems like it is resolved so I will update the issue.

Tadpole step and tadpole eat should also have been fixed 22w16a, these sound events were removed. Are you trying to play these sounds when getting "Unable to play unknown soundEvent"?

Frog spawn rules don't follow temperature in biomes exactly, some of these frog variants are indeed a bug while some of these are as intended. 

Reopened to fix rotation only working in certain directions and fix mirroring.