mojira.dev

ian

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Assigned

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Reported

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MCPE-240263 No rendered armour Incomplete MC-304634 Copper golem puts block in wrong chest Duplicate MCPE-232451 Villagers aren't unlinking Duplicate MC-303583 Using recipe book resets furnace progress Duplicate MCPE-222662 Baby zombie turns passive on a double stacked ladder Duplicate MCPE-221806 Bannered Shield Display Duplicate MCPE-220593 He rained, without drops. Duplicate MCPE-194834 Changed block state of walls when walked next to Cannot Reproduce MCPE-149692 At Y level 30 my frames drop from 60 to 10 i can only move 1 cubic block at a time and this is peacefull no enties Incomplete MCPE-130631 When Looking in a spygalss to a othere player it looks like you are throwing it like a bumarang. Duplicate

Comments

“We couldn't submit your request. Refresh the page and try again.”

I don’t know why but it will not allow for me to add the video, keeps giving me an error message.

Still happens on switch today

that probably means that you are not the moderator on the realm

No, it doesn’t, thank you and my bad.

it is not relm it is on xbox 1 singleplayerd i alwase spawn in ice biomes then if i move it is not smooth it is a blocke movement and turning i wish i can send you a screen shot or vidio but i cant

Please fix it it is cool

I figured it out a long time ago but I forgot to say how I fixed it. Sorry about that. Make sure your VPN if you have on is off and make sure that your WiFi works. I hope this helps you guys. I hope you guys and girls have a AWESOME day!

yes. this is a game mechanic with all repairable items.
solution - put mending on your items. combine it with unbreaking and viola... less repairing.

This was not a bug... issue now solved.

Did you try destroying the blocks in the middle of the portal? Dig 1 block down and try again. This worked for me

Personally that's a stupid idea. Just saying.

Correction: Alpha Build 5, sorry for inconveinces.

Agreed with Joris. I used to use that timer, and then had to modify it to make it work correctly (the old timer didn't make it lag any more than it does now, so I believe it is bug-related rather than technicality-related).