mojira.dev

ian

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MC-304634 Copper golem puts block in wrong chest Duplicate MCPE-232451 Villagers aren't unlinking Duplicate MC-303583 Using recipe book resets furnace progress Duplicate MCPE-222662 Baby zombie turns passive on a double stacked ladder Duplicate MCPE-221806 Bannered Shield Display Duplicate MCPE-220593 He rained, without drops. Duplicate MC-263341 sugar cane put in the water and it grows Duplicate BDS-16626 I can no longer reload all my mods that I had already downloaded Incomplete MCPE-149692 At Y level 30 my frames drop from 60 to 10 i can only move 1 cubic block at a time and this is peacefull no enties Incomplete MC-231329 does not let me enter the worlds in LAN Duplicate

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“We couldn't submit your request. Refresh the page and try again.”

I don’t know why but it will not allow for me to add the video, keeps giving me an error message.

Still happens on switch today

that probably means that you are not the moderator on the realm

The main error is still  present. Exports to OneDrive, Desktop or USB stick all fail with 0 length file size.

Microsoft Surface Pro 9 Windows 11 Home OS 22631.3155 Minecraft 1.20.62

Latin Language is also being censored, turns Romanus into "xxxxxxx"

This bug appears to have re-emerged on Realms, using XBOX consoles as clients.

I can provide a link to my Google Drive with a copy of my XBox One world if you wish. How should I send it?

https://drive.google.com/drive/folders/1-vgnU9Ex8c84prkziW7vMv5G39JTQavD?usp=sharing

 

I cannot guarantee that all the .ldb s have copied over. It was challenging to copy over the files using FileDownload FTP server and the Expansion for Explorer apps on the XBox. The latest seems about the right size.

In addition to earlier observations on my XBOX One (1.5 GB) world. The world is single player only, played offline. The issues appears to be impacted by the presence of large numbers of MOBs such as in protected village/town environments. Memory indicates there is no lack of storage available.

Away from MOBS the impact is almost unnoticeable whereas in crowded areas the game is unplayable. In crowded areas the client will carry out an action such as opening a gate but the server side will then reset the gate immediately to the closed position. Removing a block of anything will frequently result in the block being replaced as if no action had been undertaken. Waiting for a long (30 secs to 1 minute) period seems to allow the server side to catch up and will then allow the action to complete as demanded by the client. Away from crowded areas there is little impact.

XBOX ONE large (1.5Gb) world has the same problem but it appears to predominantly occur in highly populated areas with many MOBs. All my villages result in extremely slow server responses to the client inputs.

I have tried to reduce the chunks that are processed but seems to have little impact on the response of the server side. 

I do not have on line servers or participants.

I do not know how to export a world from my XBOX otherwise would be prepared to do so.

it is not relm it is on xbox 1 singleplayerd i alwase spawn in ice biomes then if i move it is not smooth it is a blocke movement and turning i wish i can send you a screen shot or vidio but i cant

Hello, my problem is that it does not allow me to enter worlds in LAN (Local Host) this has happened to me since the new version 1.17 came out this continues to happen to me even in 1.17.1 ... it is not a problem with the servers but with LAN

Please fix it it is cool

Yes I can confirm this site 

Read the Snapshot change-log. It's a feature for Mineshafts to suit the new cave gen.

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