Survival:
If beds are floating, all bred villagers will unlink from beds and stop pathfinding. Slab under half bed resolves this.
Testing world:
Iron golems will spawn for egg spawned villagers.
Egg spawned villagers won't breed.
Cured Zombie Villagers not breeding and working at stations not allocated eg weaponsmith working at composter.
Testing continues...
Okay...
Survival Y200
After a lot of killing villagers and moving things around I finally have: 47 beds, 47 villagers linked to beds and sleeping, 47 villagers linked to workstations and working.
They do switch both beds and work stations frequently but since my set up allows path finding, this is not an issue.
Test World:
31 Beds, 30 Spawned Villagers all linked to work stations. Simply cannot get them to breed! ( not in peaceful or creative mode.)
No Golems in Either.
[media][media]
Okay.Update
Survival world 55 beds 55 workstation freemovement to pathfind 200 blocks up yaxis not linked to any other village: killed all villagers not linked to bed and workstation.
Bred villagers. New villagers linked to beds but refusing to take any workstation at all when grown.
Testing World:
30 Beds.
4 villagers, 2 workstations.
Villagers spawned in by egg.
All 4 took up trades before any workstations placed. 2 workstations placed. Work taken up. Trading with 2 working.
No bread taken up by any of 4 villagers.
No breeding by any villagers over a period of 10 minecraft days.
Android latest Beta..latest Android.
Still not working, since villagers are still not working.
Well that's all sorted then, thank you. I can now make use of my record collection.😃
Android.
My jukebox has never played. Tbh I thought it was my settings. I have adjusted everything. Moved jukebox so that nothing is touching sides. It's playing animations but no sounds. All other minecraft sounds play normally.
Android.
Tried to move beehive with campfire below (as I have done countless times before). Bees hostile.
Survival, above ground.
I haven't yet seen this happen in the latest update. Hopefully, it has been sorted by another intentional fix.
I'm presuming this is linked. Villagers are breeding despite sufficient lack of beds.
I have one bed..which is visibly linked to a farmer..observed sleep etc. 4 other villagers.
No other beds within distance to link to.
Villagers breeding.
Okay, fish fine. But I can definitely confirm disappearing baby turtles on Android.
I must say I had the same issue with a hopper. Bottles popping out all over the place, anywhere but the hopper.I think (finger's crossed) I have resolved the issue with a hopper minecart but it has to be raised on tracks.
Yup. Android. So much lag here on latest update. Jittery on trains. Rendering non existent on flying. Damage lag on fall impact.
Android too. Confirmed. Tested both survival and creative. Painting placed. Invisible but can be broken and retrieved. Previously placed paintings in world also invisible.
Had a look through...think this links with MCPE-65202 which is is a confirmed community issue (allellujia). So I suspect that this will be a dupe and we will all be asked to comment on vote on that one.
Tested in creative Android and they seem to take damage there. Have you tried testing in creative? Maybe take some screen shots if poss?
No texture packs. Vanilla through and through. No shaders.
Happening also during light changes at sunset (Android) shaded areas completely dark. Logging out resets or updating blocks. Things like shulker boxes can seem invisible.
Same here.
Villagers traded with have locked up because they have unlinked from their work stations. I have tried breaking work stations and resetting. Breaking beds and resetting. Moving them to nether and back.
Also, villagers that have not been traded with at all have been getting stuck in trades once linked work stations are broken.
I think this has much to do with zero iron golem spawns.
I have invisible cats. Only showing their shadow. It fixes when logging out and back in but it's happening fairly regularly.
Android.
And in v1.21.51. No spawns below 0.