Workaround from [~GoldenHelmet]
I have created a behavior pack that gives turtles persistence when they hatch from sea turtle eggs:
[media]
Note that using this pack will disable achievements in your world.
Baby Sea Turtles are despawning when I travel more than 24 blocks away.
Specific situation:
bred sea turtles at far away beach and harvested eggs
brought eggs back to base to build a farm - made sure entire farm is inside a chunk before I started build
placed hopper minecart (with one hopper underneath track to move items to chest) on a 5x5 track with sand above track
built a 2 high glass wall with fence on top of glass around 5x5 area - only way to get in or out of this area is to break fence and a glass block
placed eggs on sand - AFK'd during the night a few nights to get eggs to hatch
eggs hatched overnight - took a moment to kill hostile mobs, collect drops and experience.
returned immediately to turtle farm - baby turtles are gone
tried again - fed baby turtles sea grass to turn them into adults before I went to collect drops and experience from hostile mobs. Adult turtles are still there when I return and scutes were collected, but still need more
tried again - did not feed baby turtles before I left to collect drops to see if problem happened again. Same issue, baby turtles despawned.
TL:DR - if you feed baby turtles sea grass to grow them into adults the adults won't despawn but the babies will when you walk more than 24 blocks away.
Linked issues
is duplicated by 22
Attachments
Comments 49

Dave,
Thank you for your report and the details you’ve collected!
The 1.16.0.51 beta included changes to despawning that may be having an unintended adverse impact on sea turtle babies.
The changelog states that fish now despawn instantly at 40 blocks from the player. It may be that this was coded as a rule for all aquatic mobs.
Other changes may have been made to despawning rules that are not detailed precisely in the changelog, such as changes to persistence rules. Previously a mob spawned as a result of breeding would have persistence, but this may no longer be the case.
Both of these possibilities should be carefully tested. I am not in the beta program so I cannot test them at this time.
Dave,
Thank you for your report and the details you’ve collected!
The 1.16.0.51 beta included changes to despawning that may be having an unintended adverse impact on sea turtle babies.
The changelog states that fish now despawn instantly at 40 blocks from the player. It may be that this was coded as a rule for all aquatic mobs.
Other changes may have been made to despawning rules that are not detailed precisely in the changelog, such as changes to persistence rules. Previously a mob spawned as a result of breeding would have persistence, but this may no longer be the case.
Both of these possibilities should be carefully tested. I am not in the beta program so I cannot test them at this time.
Present in 1.16.210. I harvest the eggs and when I want some turtles, I plant them and just hang out, feeding the babies to adulthood with seagrass. Walk away or do anything else and they're gone. Adults persist.
Present in 1.16.210. I harvest the eggs and when I want some turtles, I plant them and just hang out, feeding the babies to adulthood with seagrass. Walk away or do anything else and they're gone. Adults persist.
Also in 1.16.220.02 I encountered this bug over and over again.
So please fix this bug soon which has been around for a year
Thanks
Also in 1.16.220.02 I encountered this bug over and over again.
So please fix this bug soon which has been around for a year
Thanks