mojira.dev

stuartmorse

Assigned

No issues.

Reported

MC-97941 Eyes of ender glitch badly when thrown directly after making a new world Cannot Reproduce MC-97940 Ender Dragon flies with extreme speed upon entering the end Invalid MC-97938 Ender Dragon flies with extreme speed upon entering the end Awaiting Response MC-59622 Minecarts don't move at their new speed Invalid MC-58386 some items appear in the wrong place int he players hand Duplicate MC-58385 Fishing rod is backward when looking at someone other than yourself fishing Duplicate MC-58383 flowers can be places on farm land Works As Intended MC-57033 Game crashes when new chunks are loaded Fixed MCPE-7802 Enderman AI is glitchy Fixed MC-51303 glitching slims in peaceful mode Duplicate MC-46843 mobs don't move in spectator mode Works As Intended MC-40901 twitch/mojang account binding issue Duplicate MC-16782 multi player floaters Duplicate MC-16781 sheers break twice before breaking Duplicate

Comments

Perhaps i could try to get a short video.

The eyes of ender still work, but they appear to lag backwards as you throw them for a s short time.

I had this exact same problem just now.

idk the game didn't actually crash for me this time but it came to a complete stand still once, and judging by this log it wasn't running smoothly at all

this bug is still not fixed that i know of

[23:08:50] [Client thread/INFO]: Setting user: stuffjunk
[23:08:50] [Client thread/INFO]: (Session ID is token:cbe63fb6057b4980aa9ef35fea663c51:29e94115874f48618f5cf6bc071181d7)
[23:08:51] [Client thread/INFO]: LWJGL Version: 2.9.1
[23:08:51] [Client thread/INFO]: Reloading ResourceManager: Default
[23:08:53] [Sound Library Loader/INFO]: Sound engine started
[23:08:54] [Client thread/INFO]: Created: 512x512 textures-atlas
[23:08:55] [MCO Availability Checker #1/ERROR]: Couldn't connect to Realms
cry: 
	at crd.a(SourceFile:251) ~[14w26b.jar:?]
	at crd.b(SourceFile:86) ~[14w26b.jar:?]
	at bqc.run(SourceFile:207) [14w26b.jar:?]
[23:08:56] [Client thread/ERROR]: Can't ping pixelmonserver.net: Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host
[23:08:57] [Client thread/ERROR]: Can't ping 8.2.122.27:25675: Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IllegalArgumentException: Invalid UUID string: 66e33b67b2c04bf1b200c682f838cbd9
[23:09:00] [Server thread/INFO]: Starting integrated minecraft server version 14w26b
[23:09:00] [Server thread/INFO]: Generating keypair
[23:09:00] [Server thread/INFO]: Preparing start region for level 0
[23:09:01] [Server thread/WARN]: Skipping BlockEntity with id WindVane
[23:09:01] [Server thread/WARN]: Skipping BlockEntity with id TornadoSiren
[23:09:01] [Server thread/INFO]: Changing view distance to 12, from 10
[23:09:02] [Server thread/WARN]: Invalid statistic in C:\Users\Default.Default-PC\AppData\Roaming\.minecraft\saves\New World---------\stats\29e94115-874f-4861-8f5c-f6bc071181d7.json: Don't know what stat.useItem.290 is
[23:09:02] [Server thread/WARN]: Invalid statistic in C:\Users\Default.Default-PC\AppData\Roaming\.minecraft\saves\New World---------\stats\29e94115-874f-4861-8f5c-f6bc071181d7.json: Don't know what stat.useItem.38 is
[23:09:02] [Server thread/INFO]: stuffjunk[local:E:7f7d8deb] logged in with entity id 201 at (-2891.8793815044933, 78.0, 5087.235794095489)
[23:09:02] [Server thread/INFO]: stuffjunk joined the game
[23:09:17] [Server thread/INFO]: Saving and pausing game...
[23:09:17] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[23:09:17] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[23:09:17] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[23:10:02] [Server thread/ERROR]: Tried to setBlockAndData(minecraft:flower_pot/7) but it's an invalid state. Defaulting to minecraft:flower_pot instead (minecraft:flower_pot/0)
[23:10:08] [Client thread/INFO]: Warning: Clientside chunk ticking took 416 ms
[23:10:08] [Client thread/INFO]: Warning: Clientside chunk ticking took 426 ms
[23:10:09] [Client thread/INFO]: Warning: Clientside chunk ticking took 478 ms
[23:10:10] [Client thread/INFO]: Warning: Clientside chunk ticking took 482 ms
[23:10:10] [Client thread/INFO]: Warning: Clientside chunk ticking took 521 ms
[23:10:11] [Client thread/INFO]: Warning: Clientside chunk ticking took 482 ms
[23:10:28] [Client thread/INFO]: Warning: Clientside chunk ticking took 103 ms
[23:10:56] [Server thread/INFO]: Saving and pausing game...
[23:10:56] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[23:10:56] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[23:10:56] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[23:11:29] [Client thread/INFO]: Warning: Clientside chunk ticking took 169 ms
[23:11:30] [Client thread/INFO]: Warning: Clientside chunk ticking took 156 ms
[23:11:44] [Client thread/INFO]: Warning: Clientside chunk ticking took 113 ms
[23:12:29] [Client thread/INFO]: Warning: Clientside chunk ticking took 146 ms
[23:12:33] [Client thread/INFO]: Warning: Clientside chunk ticking took 120 ms
[23:12:35] [Server thread/INFO]: Saving and pausing game...
[23:12:35] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[23:12:35] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[23:12:35] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[23:13:01] [Client thread/INFO]: Warning: Clientside chunk ticking took 106 ms
[23:13:05] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2243ms behind, skipping 44 tick(s)
[23:13:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3523ms behind, skipping 70 tick(s)
[23:13:38] [Client thread/INFO]: Warning: Clientside chunk ticking took 149 ms
[23:13:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5462ms behind, skipping 109 tick(s)
[23:13:58] [Client thread/INFO]: [CHAT] Saved screenshot as 2014-06-25_23.13.57.png
[23:14:38] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2191ms behind, skipping 43 tick(s)
[23:14:38] [Client thread/INFO]: Warning: Clientside chunk ticking took 127 ms
[23:14:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4848ms behind, skipping 96 tick(s)
[23:15:18] [Server thread/INFO]: Saving and pausing game...
[23:15:18] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[23:15:18] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[23:15:18] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[23:15:19] [Client thread/INFO]: Stopping!
[23:15:19] [Server thread/INFO]: Stopping server
[23:15:19] [Server thread/INFO]: Saving players
[23:15:19] [Server thread/INFO]: Saving worlds
[23:15:19] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[23:15:19] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[23:15:19] [Server thread/INFO]: Saving chunks for level 'New World'/The End

NOTE I THINK THIS I IN MINECRAFT NOW SO THIS ISN'T A BUG FEEL FREE TO CLOSE THIS ISSUE

well i keep seeing this in the log

[20:56:05] [Client thread/INFO]: Warning: Clientside chunk ticking took 105 ms

so i believe this bug isn't fixed

this bug effects all version up to 0.9.0 build 4 as well

if you spawn a creeper or skeleton they attack as well

Seeing as i am not able to reproduce this glitch for a second time it appears to be a 1 time only thing this bug can be taken down.

was in SP and i was just gonna spec one and sit there for a while but they don't move lol

_ so whats the point in spectating them if there not gonna do anything...

i mean they themselves stop moving period without my influence lol

would be awesome if this was fixed in the next snapshot :L

I think thats because the soaking water effect that sponges should have was removed AGES ago :L

mods the affected versions list would be any snapshot or official version from 1.7.1+

yes i find this VERY annoying as well due to the fact i have a long server list ._.

I have also seen the player bug on that same 1.6.4 server