Could be considered related to MCPE-89834
I don’t think this is a Bedrock Edition bug. The setup required to make this happen on Java is very complicated, cats don’t just normally all give you gifts every morning on Java Edition. In the video you linked, they had to trap tons of cats in glass in order to get this to work. This seems to me much more like an exploit on Java than a bug on Bedrock.
Can confirm on iOS for 1.17.10
Affects 1.17.10
The broadcast button seems to have been removed entirely in 1.16.200, but this ticket has not been marked as fixed.
I'm in 1.16.40 on iOS, and this bug seems to affect mobs that wander into fire as well, not just mobs that spawn on top of it. I saw a creeper walk into fire, jump around in place, and then eventually "wander" out of the fire before keeling over. I noticed that creepers aren't listed as affected mobs, and the behavior I saw was a little different than what this report describes, since the creeper did manage to pathfind out of it, it just didn't seem to care to. I also tested spawning creepers and zombies directly on top of the fire, and the results here were the same as with the wandering creeper, except they didn't jump around. They also behaved the same way when spawned on top of magma blocks and campfires. After this, I tested mules because they are part of the list on this ticket, and I found that mules also had pathfinding struggles with campfires and magma blocks. Mules were able to move off of magma blocks that were placed at the ground level, but they couldn't get down from magma blocks that were placed on top of the ground. Mules spawned on campfires behaved almost exactly the same as mules spawned inside of fire, except they were sometimes able to get out of the campfire.
This is also a parity issue, since armor reduces campfire damage on Bedrock Edition.
This is actually a different bug. I've encountered this on iOS. Piglins spawned in Bastions would only show the "Open" button, and they would only let you barter with them if you threw gold on the ground. After doing this, the "Barter" button would appear. However, now that the "Open" button bug has been fixed in 1.16.20, now piglins that spawn in with Bastions don't show any button at all. In addition to this (and this might be a different bug), both piglins found in Bastions and piglins that naturally spawn no longer care about gold items that you've dropped on the ground. This may have been some unintended consequence of adding the piglin brutes. But the overall of these bugs together means that you can only barter with naturally spawned piglins using the interact button, and you can't barter with Bastion piglins at all.
I tried to reproduce this, but the bee that had lost its stinger didn't seem to get angry.
I am still unable to reproduce this bug myself, but I attached a clip of silentwisperer demonstrating the bug on a livestream. Truly Bedrock is on 1.16.20.
Affects 1.16.20. These incorrect particles can also be seen when running on top of red stained glass.
I just tested this on Bedrock, and armor reduces damage from both magma blocks and campfires. I'm inclined to believe that Bedrock has the intended behavior here, and that armor should reduce campfire damage on Java. And if that is the case, then this bug report should probably be resolved as invalid or as a duplicate of MCPE-81499, since magma blocks and campfires are supposed to deal the same amount of damage.
Rails can be placed on honey blocks in Bedrock Edition, so this is a parity issue as well.
Bees are still able to exit and enter the beehives even when the front face is covered. So maybe it's just the texture.
I suddenly had this happen to me on iOS after I updated to 1.16.20. I haven't bought any skins, the ones that I had were the Minecon 2019 skins with the cape and the Minecraft Earth skin. The cape is still accessible in the character creator, but my "owned skins" section is empty.
Affects 1.16.20
After some further testing, it turns out that bonemeal sometimes gets consumed, but most of the time it does not.
Can confirm, and the same thing happens when bonemealing ferns (it becomes a large fern, but the bonemeal is not consumed).
Can confirm on iOS, and the same thing happens with Crimson Planks.
I did check the website before I posted this report, but it is fixed on my end when I check now as well. It might’ve been fixed before this and it was just showing the typo still when I checked because of that “cache” stuff I keep hearing about. Either way, it’s all set now!