Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-90861 |
Dirt and coarse dirt do not properly use their "snowy" states
|
Won't Fix
|
|
||
| MC-82351 |
Fire overlay appears as missing if not referenced in a model
|
Fixed
|
|
|
|
| MC-64754 |
Blocks with different damage values stack when obtained as items if there are no default variants of the block
|
Works As Intended
|
|
|
|
| MC-62583 |
Destroying the last block model in a chunk causes ghost blocks
|
Fixed
|
|
||
| MC-62582 |
Chests, signs, and ender chests do not render in empty chunks
|
Fixed
|
|
||
| MC-61216 |
/setblock gives an unknown error when a block does not have 0 as a damage value
|
Fixed
|
|
|
|
| MC-57935 |
Upside-down stairs have wrong texture on top
|
Works As Intended
|
|
|
|
| MC-55206 |
World border texture jumps eight pixels when moving
|
Cannot Reproduce
|
|
||
| MC-53950 |
Chests, Signs and Mob Heads do not render through semi-transparent entities
|
Duplicate
|
|
||
| MC-50769 |
Mooshrooms incorrectly display custom mushroom models
|
Fixed
|
|
|
|
| MC-50130 |
Semi-Transparent blocks render parts out of order from certain locations
|
Duplicate
|
|
||
| MC-50129 |
Parts of semi-transparent models (slime blocks, stained glass) are rendered in the wrong order when in third person or in hand
|
Duplicate
|
|
||
| MC-50073 |
It is possible to change the missing block model
|
Fixed
|
|
|
|
| MC-48539 |
Vines briefly display missing model when breaking Supporting Block
|
Fixed
|
|
||
| MC-48512 |
Vines no longer have a back face texture
|
Fixed
|
|
|
|
| MC-47811 |
The bottom texture of non-full blocks is flipped vertically
|
Fixed
|
|
|
|
| MC-46459 |
Block Dependent Blocks Render Incorrectly on Barriers, Slime Blocks, and End Portal Frames
|
Works As Intended
|
|
||
| MC-45160 |
When holding a map you have two right arms
|
Fixed
|
|
|
|
| MC-44373 |
Slime Blocks render incorrectly in third person or in hand
|
Duplicate
|
|