Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-306899 | The blocklists of the `fire_patch` and `soul_fire_patch` features are inverted, causing generation issues |
Fixed
|
|
|
|
| MC-306898 | Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible |
Fixed
|
|
|
|
| MC-304195 | The arm overlay textures of parched have unused pixels not used by the model |
Confirmed
|
|
||
| MC-304184 | The arms and legs of parched are not mirrored |
Works As Intended
|
|
||
| MC-304183 | The arms of parched are not attached to their main body, only the overlay cubes are |
Works As Intended
|
|
||
| MC-304182 | The legs texture UV map of parched overlays itself in unconventional or unexpected ways |
Works As Intended
|
|
||
| MC-301768 | Structure blocks frame is not displayed when in spectator mode |
Fixed
|
|
|
|
| MC-277796 | Shulker Spawned by Trial Spawner can spawn on slabs |
Confirmed
|
|
||
| MC-271970 | Dimensional Padding doesn't stop structures from generating beyond bedrock ceiling |
Works As Intended
|
|