Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-147456 |
The inner Honey block texture sometimes don't render from certain steps
|
Duplicate
|
|
||
| MC-233977 |
Shield is positioned incorrectly while also holding a crossbow
|
Community Consensus
|
|
||
| MC-233929 |
Piston moving glass does not make camera pass through
|
Duplicate
|
|
||
| MC-233796 |
Honey blocks renders incorrectly at some studs
|
Duplicate
|
|
||
| MC-233773 |
beacon beam and stain glass makes clouds and ground visible far away
|
Duplicate
|
|
||
| MC-232887 |
Standing halfway through the cloud from top causes the bottom texture fully transparent
|
Duplicate
|
|
||
| MC-232788 |
Grass plants are placed incorrectly in villages
|
Duplicate
|
|
||
| MCPE-131960 |
You can see cloud textures through clouds from sides of it
|
Confirmed
|
|
||
| MCPE-130364 |
Leaves are not transparent when your far away when using a telescope
|
Duplicate
|
|
||
| WEB-4568 |
Bugs.Mojang.Com site currently down or other else
|
Invalid
|
|
||
| MCPE-127851 |
Glass at height 126 makes clouds invisible
|
Duplicate
|
|
||
| MC-224267 |
Floating natural plants overlap on lakes
|
Duplicate
|
|
||
| MC-224152 |
Pillager/Ravager/Vindicator/Evoker/Vex/Illusioner/Witch are not hostile towards snow golems
|
Duplicate
|
|
||
| MC-223211 |
Left handed pillagers charges their crossbow in a right hand
|
Duplicate
|
|
||
| MCPE-123608 |
Transparent leaves overlap with Opaque leaves
|
Fixed
|
|
||
| MCPE-123607 |
Vindicator captains won't attack when spawned by commands
|
Duplicate
|
|
||
| MCPE-122746 |
Evokers and Vindicators
|
Duplicate
|
|
||
| MCPE-122717 |
Campfire smokes are different than console edition
|
Duplicate
|
|
||
| MCPE-122520 |
Pillager appears to have different animations than other Illagers
|
Duplicate
|
|
||
| MCPE-122296 |
Campfire does not have crackle sounds or they are too quiet to hear
|
Fixed
|
|
||
| WEB-4217 |
Most of the words searching in Jira shows no result
|
Invalid
|
|
||
| MCPE-122094 |
Iron golems no longer detect raiders within infinite distance during raids
|
Cannot Reproduce
|
|
||
| MCPE-122051 |
Standing on crafting tables have wrong hit boxes
|
Duplicate
|
|
||
| MCPE-121894 |
Villagers no longer run around in their beds during raids or a bell
|
Works As Intended
|
|
||
| MCPE-120971 |
Delayed chunk and block loading
|
Confirmed
|
|
||
| MCPE-120412 |
Nether biomes generate on old worlds when a lot of places have fires around it
|
Works As Intended
|
|
||
| MCPE-120071 |
Ranged mobs can spawn with invisible weapons
|
Duplicate
|
|
||
| MCPE-119728 |
Villagers are spamming open doors too much when theres too many of them
|
Duplicate
|
|
||
| MCPE-119646 |
New villagers don't revert back to its old texture
|
Invalid
|
|
||
| MCPE-119623 |
Clouds are lagging regardless of the location of 1.16.100
|
Duplicate
|
|
||
| MC-217727 |
Small smoke of campfire go through a block that is one block away from it
|
Duplicate
|
|
||
| MCPE-119498 |
Campfire smokes are too big
|
Invalid
|
|
||
| MCPE-119479 |
Pillager do not have a crossbow sound
|
Duplicate
|
|
||
| MCPE-119434 |
Sand gets destroyed on fence instead of landing on it
|
Duplicate
|
|
||
| MCPE-119334 |
Vindicator kills the patrol captain
|
Duplicate
|
|
||
| MCPE-119327 |
Raid horn is literally too loud after 1.16.100 to 1.16.200
|
Duplicate
|
|
||
| MCPE-119193 |
Pillager shoot faster when running into the target while loading
|
Works As Intended
|
|
||
| MCPE-119192 |
Patrol followers unable to keep track of the patrol captain
|
Won't Fix
|
|
||
| MCPE-117328 |
Patrol pillagers do not consistently attack
|
Fixed
|
|
||
| MCPE-116971 |
Patrol/illager captains don't attack when spawned by commands
|
Fixed
|
|
||
| MCPE-115094 |
Vex retaliates against Evoker when hit by Evoker's fangs
|
Fixed
|
|
||
| MCPE-111860 |
Phantoms getting stuck at the ground and ceilings
|
Confirmed
|
|
||
| MCPE-108838 |
Redstone don’t activate some dispensers
|
Cannot Reproduce
|
|
||
| MCPE-105818 |
Pillager Outpost can generate taller than it should be
|
Confirmed
|
|